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Dragons Bane: Mah Jongg II   1995
User rating: No rating DOS Shareware (partial game) Traditional
Developed by Arcanum Computing
Published by Arcanum Computing
Graphics: VGA 640×480×16c  SVGA 640×480×256c 

An enhanced version of Arcanum's original Mahjong solitaire game. The game calls itself as "Dragons Bane" everywhere except for one instance of "Dragon's Bane" on the title screen. Mah Jongg II upgrades Mah Jongg's EGA graphics to VGA and SVGA, and adds animation and sound effects when pairs of tiles are removed. You can also choose from a number of backgrounds, board layouts and tile sets. The bells and whistles can be turned off if you prefer a more meditative experience. The game also tells you when you run out of moves by default and includes a timer. The registered version includes additional tile sets and layouts.

Dragons Bane: Mah Jongg II v1.2 Shareware (937k) 27 March 1996
Dragons Bane: Mah Jongg II v1.1 Shareware (933k) 22 September 1995
Dragons Bane: Mah Jongg II v1.0 Shareware (938k) 1 June 1995

Arcanum Computing still sells the registered version of this game for $16 on floppy disk only.

NHL 96   1995
User rating: No rating DOS Shareware (partial game) Sports
Developed by Electronic Arts
Published by Electronic Arts
Graphics: SVGA 640×480×256c 

NHL 96 was a huge leap forward for the EA's NHL Hockey series. This was the first game to feature a moving camera, which follows the play and zooms in on the action, using what EA called Virtual Stadium Technology. The characters are still 2D sprites, but their size depends on their distance from the camera. It's really a whole different realm of realism. Only Detroit vs. New Jersey can be played in the WWW Demonstration Version, though you can't really complain about being limited to two perennial Stanley Cup favorites. Sound effects are present, but there is no voice or music in the demo. The demo requires a VESA SVGA graphics card to run, though the resolution drops to 320×200 in-game. It's not clear how many minutes the demo can be played for, though it feels a bit longer than the demo of NHL Hockey.

NHL 96 Shareware Demo (2972k)

Copyright holder Electronic Arts no longer sells this game. It can be ordered from Amazon: NHL 96.

Second Guess   1994
User rating: No rating DOS Shareware (full version) Traditional
Developed by Arcanum Computing
Published by Arcanum Computing
Graphics: VGA 640×480×16c  SVGA 640×480×256c 

An enhanced version of Tile Match, a memory concentration game. Second Guess upgrades Tile Match's EGA graphics to VGA and SVGA, and adds animation and sound effects when pairs of tiles are removed. All of the other options for number of tiles, pairs, players, and computer difficulty level remain.

Second Guess v1.1 Shareware (838k) 10 July 1995   Play online
Second Guess v1.0 Shareware (698k) 14 November 1994

Arcanum Computing still sells the registered version of this game for $16 on floppy disk only.

SimCity 2000   1994
User rating: No rating DOS Shareware (partial game) Simulation
Developed by Maxis
Published by Maxis
Graphics: SVGA 640×480×256c 

SimCity 2000 is a huge upgrade over SimCity. It is vastly more complex, but still very easy to play. Whereas zones in SimCity had to be 3×3, 4×4, or 6×6, zones can be created with any dimensions in SimCity 2000, and you can specify light or heavy development. The landscape has become three dimensional, allowing hills and valleys, and land can be raised or lowered. You can create connections to neighboring cities. There are a lot more types of power plant, there are highways and subways, you can build schools, universities, libraries, hospitals, prisons, military bases, bus stops and subway terminals. In addition to power, zones need water. Water pumps draw water, while water towers can hold excess water during wet months and supply water during dry months. There is an underground view that lets you create water pipes and subways. Some items don't become available until they are invented (unlike SimCity, there are no nuclear power plants in 1900). In the future, massive self-contained cities called arcologies can be added that can hold up to 65 000 people. New graphs allow you to see your city's life expectancy and education. Your city has a credit rating and you can take out loans. There are also a number of scenarios that can be played with specific goals to achieve. The game can only be played for 20 minutes in the shareware demo, and many items, including power plants, are unavailable.

SimCity 2000 Shareware Demo (1055k)   Play online

Copyright holder Electronic Arts no longer sells this game. It can be ordered from Amazon: SimCity 2000 or SimCity 2000 Special Edition, or as part of The Kids Fun Pack or Family Mega Hits.

Tomb Raider   1996
User rating: 7 DOS Shareware (partial game) 3D Shooter
Developed by Core Design (Eidos Interactive)
Published by Eidos Interactive
Graphics: VGA 320×200×256c  SVGA 640×480×256c 

One of the first 3D shooters to feature a female hero, Tomb Raider is popular for more than just the beautiful Lara Croft. Far from being a mindless First Person Shooter, Tomb Raider requires exploration and technique. Tomb Raider has auto-aiming, sophisticated lighting, and features exceptional level design. Lara Croft can leap across a gap and grab onto a ledge, or safety drop to get to the bottom of a drop that would otherwise kill her. There was a pre-release demo version that included the first half of the City of Vilcabamba, and a post-release demo in PC Zone magazine that included the second half of the same level, making it possible to play an entire level before buying. There are 15 levels in this game, with only the two halves of the second level playable in each of the shareware versions.

Tomb Raider City of Vilcabamba Part 2 Demo (2045k) 11 February 1997
Tomb Raider City of Vilcabamba Part 1 Demo (2144k) 12 November 1996   Play online

Eidos Interactive still sells Lara Croft Tomb Raider: Anniversary, a Windows 2000+ version of this game.

Z   1996
User rating: No rating DOS Shareware (partial game) Strategy
Developed by The Bitmap Brothers
Published by Renegade Software, Virgin Interactive
Graphics: VGA 320×200×256c  SVGA 640×400×256c 

Z is a realtime strategy (RTS) game in which you command a robot army and try to conquer the battlefield. There are at least four types of droid units to command, the difference being the type of weapons they carry, such as rockets capable of damaging tanks. Unmanned jeeps, tanks, and gun turrets are often located on the map at the beginning of the battle, and can be occupied by droids from either side. Vehicles aren't always destroyed in battle, leaving them to be occupied by the victor's droids. The battlefield is divided into regions, each marked with a flag. When a robot or vehicle touches the flag, it is controlled by that side's army, and any manufacturing facilities will create droids or vehicles loyal to that side. The more territories are occupied, the faster the factories produce units. Victory is often achieved by winning the race to occupy critical territories at the beginning of the battle, but the flag must still be adequately defended to prevent it from falling into enemy hands. There is a lot of voice in the game, and the droids acknowledge orders, respond humorously to suicide missions, celebrate victories, and call for help when overwhelmed in battle. VGA mode displays 25% of the map compared to SVGA mode and is not recommended. There are four levels in each of five zones in the game, and the environment is a factor in battle. Originally published by The Bitmap Brothers' own Renegade label, it was later published by Virgin Interactive. Only level 6 is playable in the shareware version.

Z Virgin Shareware Demo (4560k) 20 August 1996
Z Renegade English Shareware Demo (4540k) 13 August 1996
Z Renegade French Shareware Demo (4488k) 13 August 1996
Z Renegade German Shareware Demo (4605k) 13 August 1996
Z Renegade Italian Shareware Demo (4508k) 13 August 1996
Z Renegade Spanish Shareware Demo (4622k) 13 August 1996

Copyright holder The Bitmap Brothers no longer sells this game. It can be ordered from Amazon: Z.


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