![]() Home of Retro PC Gaming Currently hosting 41 1995 games! |
| Abuse 1995 | |||||||||||||||||||||||||
| User rating: 9 | DOS Freeware (former shareware) | Platform | |||||||||||||||||||||||
| Developed by Crack dot Com | |||||||||||||||||||||||||
| Published by Crack dot Com | |||||||||||||||||||||||||
| Graphics: VGA 640×400×256c | |||||||||||||||||||||||||
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One of the most innovative platform games ever, Abuse is a cult classic. Players move using the arrow keys on their keyboard, but aim their weapons using the mouse. This allows the hero to fire in 360°, even while running in the opposite direction. The story changed between versions, though the rest of the game is largely unchanged. In v1.05, the game takes place in 2021, and Nick Vrenna is a Unified Underground agent fighting against the Ants. In v2.0, Nick Vrenna is wrongly incarcerated in the year 2009. Genetic experiments that isolated the aggression gene, called Abuse, have caused everyone in the prison to transform into hideous monsters. Using battle armor, Nick must prevent the Abuse-infected water supply from contaminating the outside world. The graphics are dark and almost photo-realistic, and the sound effects and music are terrifying. Monsters scream as they ambush, and the entire game has the feel of a science fiction horror movie. There are a variety of weapons, and various switches, doors and elevators, breakable walls, hidden areas, and teleports are arranged as puzzles that must be solved in order to advance. The commercial version has 17 levels, 12 network-only levels, and more weapons, enemies, sound effects and artwork. Abuse v2.0 Shareware Episode (3055k) Play online Crack dot Com has generously released this game as freeware.
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| Block Man 2 1995 | |||||||||||||||||||||||||
| User rating: No rating | DOS Shareware (partial game) | Puzzle | |||||||||||||||||||||||
| Developed by Soleau Software | |||||||||||||||||||||||||
| Published by Soleau Software | |||||||||||||||||||||||||
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Block Man 2 is a very different game from its predecessor. Instead of keyboard input, Block Man is now controlled with the mouse by clicking on where you want him to go. He has gained the ability to turn around without taking a step, and there is less emphasis on moving blocks around. This time the princess has scattered jewels in every level, and Block Man must collect them all and make his way to the exit. Levels can now be several screens in every direction, and the mouse can be used to scroll around. Block Man still needs to figure out how to use blocks to get where he needs to be, but there are also elevators, teleporters, rail slides, and boats to move him around the massive levels. There are 40 levels in this game, with only the first 10 playable in the shareware version. Complete version history:Block Man 2 v1.0 Shareware (216k)Soleau Software still sells the registered version of this game for $12 by download only.
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| Cargo Bay 1995 | |||||||||||||||||||||||||
| User rating: No rating | DOS Shareware (partial game) | Puzzle | |||||||||||||||||||||||
| Developed by Cytherean Adventures | |||||||||||||||||||||||||
| Published by MVP Software | |||||||||||||||||||||||||
| Graphics: VGA 320×200×256c | |||||||||||||||||||||||||
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Cargo Bay is a Sokoban clone that takes place on space station Altair-217. Five alien races have agreed to peaceful coexistence, but terrorists have placed iradium explosives in the cargo bays in order to destroy that peace. You must push all of the crates of explosives onto designated squares in order to clear the level. Instead of keeping track of how much time you've used, a timer ticks down to detonation, forcing you to complete the level within the time limit. A good soundtrack, VGA graphics and voice acting make this one of the more attractive Sokoban games for DOS. There are 60 levels in this game, with only the first 20 playable in the shareware version. Cargo Bay Shareware Episode (797k) Play online MVP Software no longer sells this game.
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| Chaos Engine, The 1995 | |||||||||||||||||||||||||
| User rating: 8 | DOS Shareware (partial game) | Shooter | |||||||||||||||||||||||
| Developed by The Bitmap Brothers | |||||||||||||||||||||||||
| Published by Renegade Software | |||||||||||||||||||||||||
| Graphics: VGA 320×200×256c | |||||||||||||||||||||||||
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Originally an Amiga game, The Chaos Engine was eventually ported to DOS. Playing cooperatively with a computer or human partner, two guys with guns shoot everything that moves in this overhead view shooter set in Victorian era England. A genre known as "steampunk", the premise is that a scientist in the era of steam engines and the age of rapid advancement of science and technology creates a device called the Chaos Engine, which quickly fills the world with monsters and robots. Both characters start with very little health in the demo, which makes it difficult to play for very long. Only the first level is playable in the shareware version. The Chaos Engine Shareware Demo (518k) The Bitmap Brothers no longer sell this game. It can be purchased from Amazon: The Chaos Engine.
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| Clyde's Revenge 1995 | |||||||||||||||||||||||||
| User rating: 9.3 | DOS Freeware (former shareware) | Platform | |||||||||||||||||||||||
| Developed by Moonlite Software | |||||||||||||||||||||||||
| Published by Moonlite Software | |||||||||||||||||||||||||
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The sequel to Clyde's Adventure, featuring VGA graphics and enhanced sound. This time there are four difficulty levels. There is a pure exploration difficulty level for kids that makes Clyde invincible and health irrelevant. In the other three difficulty levels, Clyde still takes damage from traps and falling from a great height, but he no longer loses health as he walks or jumps, eliminating the need to plan the entire level in advance and play as efficiently as possible. This makes the game much less frustrating while maintaining most of the challenge. Gold and silver keys are added to the game, as well as magnets and other types of terrain. There are 4 episodes in this game, with only the first episode playable in the shareware version. Clyde's Revenge v1.5 Registered Version (2392k) Moonlite Software has generously released this game as freeware.
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| Command & Conquer 1995 | |||||||||||||||||||||||||
| User rating: 8 | DOS Freeware (former commercial) | Strategy | |||||||||||||||||||||||
| Developed by Westwood Studios (Virgin Interactive) | |||||||||||||||||||||||||
| Published by Virgin Interactive | |||||||||||||||||||||||||
| Graphics: VGA 320×200×256c | |||||||||||||||||||||||||
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Command & Conquer is the first game in one of the most popular real-time strategy series of all time. Two factions, the Global Defense Initiative and the Brotherhood of Nod, fight to control an extraterrestrial element called Tiberium. You choose one side to command, build factories to process Tiberium, and build vehicles and weapons to destroy the enemy. The levels are imaginatively designed, and there is a great variety of vehicles and attacks at your disposal. Developed by Westwood Studios, a Virgin Interactive company since 1992. There are only 3 levels in the shareware demo, all of them GDI levels. In order, they are levels 1, 10 and 6. Command & Conquer Shareware Demo v1.0a (9149k) Copyright holder Electronic Arts generously declared Command & Conquer Gold, a Windows 95 version of this game with a Windows XP patch, freeware on 31 August 2007.
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| Dragons Bane: Mah Jongg II 1995 | |||||||||||||||||||||||||
| User rating: No rating | DOS Shareware (partial game) | Traditional | |||||||||||||||||||||||
| Developed by Arcanum Computing | |||||||||||||||||||||||||
| Published by Arcanum Computing | |||||||||||||||||||||||||
| Graphics: VGA 640×480×16c SVGA 640×480×256c | |||||||||||||||||||||||||
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An enhanced version of Arcanum's original Mahjong solitaire game. The game calls itself as "Dragons Bane" everywhere except for one instance of "Dragon's Bane" on the title screen. Mah Jongg II upgrades Mah Jongg's EGA graphics to VGA and SVGA, and adds animation and sound effects when pairs of tiles are removed. You can also choose from a number of backgrounds, board layouts and tile sets. The bells and whistles can be turned off if you prefer a more meditative experience. The game also tells you when you run out of moves by default and includes a timer. The registered version includes additional tile sets and layouts.
Arcanum Computing still sells the registered version of this game for $16 on floppy disk only.
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| Dungeons of Grimlor 2: The Lich 1995 | |||||||||||||||||||||||||
| User rating: No rating | DOS Freeware (former shareware) | Adventure | |||||||||||||||||||||||
| Developed by SumWare Software (Tactical Neuronics) | |||||||||||||||||||||||||
| Published by SumWare Software (Tactical Neuronics) | |||||||||||||||||||||||||
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Dungeons of Grimlor 2 is another huge dungeon maze, with better graphics, more monsters and terrain types than the original. In addition to doors that require keys, there are now doors that open with a switch, rivers that carry you away, and teleporters. This time you regain health by collecting healing potions as well as by collecting 10,000 points, which means there is a lot more action. The evil dragon Grimlor, slain in the first game, is feared to have survived in some form, perhaps as a creature both dead and alive, making him a "Lich". John Reder originally published The Dungeons of Grimlor under the name SumWare Software. There are 3 episodes in this game, with only the first episode playable in the shareware version. Episode 1: Resurrection Dungeons of Grimlor 2: The Lich v1.0 Registered Version (1916k) Tactical Neuronics generously released this game as freeware under The Dungeons of Grimlor 2 Freeware License.
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| Extreme Pinball 1995 | |||||||||||||||||||||||||
| User rating: 6 | DOS Shareware (partial game) | Pinball | |||||||||||||||||||||||
| Developed by Digital Extremes, Epic MegaGames | |||||||||||||||||||||||||
| Published by Electronic Arts, Epic MegaGames | |||||||||||||||||||||||||
| Graphics: | |||||||||||||||||||||||||
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Extreme Pinball is basically Epic Pinball with enhanced graphics and sound. The gameplay is so familiar, it is probably using the Epic Pinball engine or an upgraded version of it. That means this game looks, sounds, and feels like a real pinball table. There are 4 tables in this game, with only the first table playable in the shareware version. Rock Fantasy Extreme Pinball v1.0 Shareware Episode (3044k) The registered version of this game is still sold through www.epicclassics.com for $19 on CD-ROM only.
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| Fuzzy's World of Miniature Space Golf 1995 | |||||||||||||||||||||||||
| User rating: No rating | DOS Shareware (partial game) | Sports | |||||||||||||||||||||||
| Developed by Pixel Painters | |||||||||||||||||||||||||
| Published by Pixel Painters | |||||||||||||||||||||||||
| Graphics: VGA 320×200×256c | |||||||||||||||||||||||||
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Fuzzy's is a miniature golf game with beautiful graphics, a lively soundtrack, and whimsically creative holes. Many holes are broken into two or three stages. Instead of trying to see how low a score you can achieve, your goal is to actually complete the course! The scoring system is cumulative: each hole has a par, which is the number of strokes you get to complete the hole, and any remaining strokes are carried over to the next hole. It's fair to reward the player for being under par, but one problem with this approach is that it penalizes bad play on any hole. If you have a bad start, you may not be able to recover. When you run out of strokes, the game ends. You can't save your game, and there are no level codes. It's quite possible to carry 10 extra strokes throughout the first 9 holes, so the par in later holes starts to becomes unreasonable. For instance, Hole 14 is a two-stage par 5 but, with conservative play, the minimum number of strokes required to complete the hole is 7, and it's unreasonable to expect anyone to complete the hole in less than 8 to 10 strokes. The shareware version is a sample of the holes in the registered version (1=1, 2=5, 3=9, 4=11, 5=14, 6=15), but that doesn't leave time to carry enough bonus strokes into the back nine. Having played hundreds of rounds, I am confident that, with perfect play, it's impossible to get past Hole 6 in the shareware version. There are 18 holes in this game, with an unknown number playable in the shareware version. Fuzzy's World of Miniature Space Golf v1.00s Shareware (2030k) I have found no ordering information for this game.
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| Gargoyle Medieval Pack 1995 | |||||||||||||||||||||||||
| User rating: 4.5 | DOS Freeware (former shareware) | Adventure | |||||||||||||||||||||||
| Developed by Synaptic Entertainment | |||||||||||||||||||||||||
| Published by Synaptic Entertainment | |||||||||||||||||||||||||
| Graphics: VGA 320×240×256c | |||||||||||||||||||||||||
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Gargoyle Medieval Pack is a collection of three games in which elves battle gargoyles. In Gargoyle, gargoyles have taken over the castle, and the elves are trying to get to the throne room to retrieve their gold. The elves move a bucket of water and have to catch every fireball that the gargoyle drops in order to advance. Falling rocks temporarily shrink the size of the bucket by half, while falling rubies double the size of the bucket. This game gets pretty fast by the end. In Gargoyle Revenge, the gargoyles throw elves from three stories of the castle, while the elves below catch them with a trampoline and bounce them to a hay wagon. The elves land in each of three locations on the ground before reaching the wagon, and the height of each bounce depends on how high they were thrown from. The gargoyles eventually throw the elves in staggered waves from different heights, but timing the landings never becomes difficult. This game might be entertaining for children. Gargoyle Mania is, by far, the most ambitious game of the trilogy. Waves of gargoyles drop rocks on the elves, who use a cart to shoot them down with arrows. When the gargoyles are killed, they sometimes drop items which can be caught in baskets on either side of the cart (unless they've been destroyed by enemy attacks), such as potions which restore health, grant invincibility, or upgrade the buckets, as well bronze, silver and gold coins, which can be used to by weapon and shield upgrades between stages. There are double or triple arrows, smart bombs which kill everything on the screen, unbreakable metal buckets, and even magnets which pull money towards the buckets. Most gargoyles take several hits to kill, and there are huge bosses at the end of each stage. It's quite addictive. The registered version adds additional levels to all three games, and additional weapons to Gargoyle Mania. Gargoyle Medieval Pack v1.4 Registered Version (1380k) Play online Author Jeff Souders generously released this game as freeware on 2 August 2008.
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| Hexen: Beyond Heretic 1995 | |||||||||||||||||||||||||
| User rating: 7.5 | DOS Shareware (partial game) | 3D Shooter | |||||||||||||||||||||||
| Developed by Raven Software | |||||||||||||||||||||||||
| Published by id Software | |||||||||||||||||||||||||
| Graphics: VGA 320×200×256c | |||||||||||||||||||||||||
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In Heretic, three Serpent Riders conquered the world by enslaving the minds of men. Hexen is the story of battle against the second rider, Korax. This time, you can choose between three warrior classes: fighter, cleric or mage. Fighters use short-range weapons, mages use long-range magic, and clerics are half way between. Still using a modified Doom engine, the character can jump and move around in three dimensions. Instead of a linear set of levels, there are level hubs that lead to connected levels, and levels can and must be revisited to complete the hub. There are four levels in the shareware demo.
id Software still sells the registered version of this game for $15 by download only.
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| Highway Hunter 1995 | |||||||||||||||||||||||||
| User rating: No rating | DOS Shareware (partial game) | Shooter | |||||||||||||||||||||||
| Developed by Omega Integral Systems | |||||||||||||||||||||||||
| Published by Safari Software (Epic MegaGames) | |||||||||||||||||||||||||
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In the future the Earth has been conquered by the Axis of Allied Planets, who have terraformed the planet to be more hospitable to aliens, making it deadly to humans. Using an assault vehicle, you must blast your way through the highways to destroy the terraformers and save the world. There are lots of shield and weapon upgrades to help you destroy the cars, helicopters and other vehicles that try to destroy you. There are 3 episodes in this game, with only the first episode playable in the shareware version. Episode 1 - Evil Drivers Highway Hunter v1.0 Shareware Episode (844k) I have found no ordering information for this game, and it is not listed at www.epicclassics.com. It can be ordered from Amazon: Highway Hunter.
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| Hugo's Horrific Adventure 1995 | |||||||||||||||||||||||||
| User rating: 6.5 | Win16 Shareware (partial game) | Adventure | |||||||||||||||||||||||
| Developed by Gray Design Associates | |||||||||||||||||||||||||
| Published by Gray Design Associates | |||||||||||||||||||||||||
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The Hugo Trilogy was re-released as for Windows 3.1 under slightly different names. The graphics are identical, but there are new sounds effects, and the music is much nicer. You still have the option of controlling Hugo by using the arrow keys and typing commands, but you can also use the mouse to click on where you want Hugo to go, and you can left-click to look at objects or right-click to take or use them. The "infinite score" bug from Hugo's House of Horrors is fixed in the Windows remake. Overall, the game retains all of the charm of the original, but makes it a bit easier to navigate, and the music and sound are a bit easier on the ears. There are three episodes in this game, with only the first episode playable in the shareware version. Hugo's Horrific Adventure Hugo's Horrific Adventure v1.5 Shareware (683k) Gray Design Associates still sells the DOS and Windows versions of the Hugo Trilogy collectively for $10 by download only.
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| Jazz Jackrabbit: Holiday Hare 1995 1995 | |||||||||||||||||||||||||
| User rating: No rating | DOS Freeware (always) | Platform | |||||||||||||||||||||||
| Developed by Epic MegaGames | |||||||||||||||||||||||||
| Published by Epic MegaGames | |||||||||||||||||||||||||
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For the second year in a row, Epic released a freeware episode of Jazz Jackrabbit that lists itself as "Episode X: Holiday Hare" on the episode selection screen, beneath the 9 episodes from Jazz Jackrabbit. Despite the identical name and episode designation as 1994's "Christmas Edition", Holiday Hare 95 is a new standalone game based on the Jazz Jackrabbit engine. Featuring the same awesome graphics as the original, tons of weapons, and an incredible remix of Carol of the Bells for the soundtrack, this time Jazz travels to the planet Candion to fight more tortoises and other enemies, and eat lots of candy.
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| Lost Mind of Dr. Brain, The 1995 | |||||||||||||||||||||||||
| User rating: No rating | Win16 Shareware (partial game) | Educational | |||||||||||||||||||||||
| Developed by Sierra On-Line | |||||||||||||||||||||||||
| Published by Sierra On-Line | |||||||||||||||||||||||||
| Screenshot | |||||||||||||||||||||||||
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The third in the popular Dr. Brain series of educational games from Sierra. While performing an experiment to give his intelligence to a lab rat, Dr. Brain transfers his mind to the rat and leaves himself a vegetable! The player must reconstruct Dr. Brain's mind by completing puzzles in nine regions of the brain, and getting 100% in each puzzle. There are three difficulty levels in each puzzle, which are worth 5, 10 and 15%, respectively. File sorting is a memory game in which Dr. Brain asks you to place items in filing cabinets and remember where they are, even after the cabinets are re-arranged in the harder difficulty levels. The Music Region requires you to reconstruct a piece of classical music from a group of bars which are in the wrong order, and may also be vertically or horizontally flipped. Motor Programming is a simple programming language like Logo, which requires you to break a problem into smaller tasks and write subroutines to collect pieces of Dr. Brain's mind. The game is filled with beautiful animation, voice, and humor. There are 9 regions of Dr. Brain's mind, with only 3 playable in the shareware version. The Lost Mind of Dr. Brain Shareware Demo (48 750k) Sierra no longer sells this game. It can be ordered from Amazon: The Lost Mind of Dr. Brain.
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| MasterMind 1995 | |||||||||||||||||||||||||
| User rating: No rating | DOS Freeware (always) | Traditional | |||||||||||||||||||||||
| Developed by Sverx | |||||||||||||||||||||||||
| Published by Sverx | |||||||||||||||||||||||||
| Graphics: EGA 640×350×16c | |||||||||||||||||||||||||
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One of the best Mastermind games I've ever seen. Options must be set from the command line, but there isn't much to configure. It's extremely easy to play and requires no instructions. It is simple, yet attractive. You probably already know how to play this game, but it's interesting to watch the computer opponent play so you can learn the optimal strategy. MasterMind v1.00 Freeware (40k)
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| Mega Man X 1995 | |||||||||||||||||||||||||
| User rating: No rating | DOS Shareware (partial game) | Platform | |||||||||||||||||||||||
| Developed by Capcom | |||||||||||||||||||||||||
| Published by Capcom | |||||||||||||||||||||||||
| Graphics: VGA 320×200×256c | |||||||||||||||||||||||||
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An excellent DOS port of Mega Man X for SNES. In the 22nd Century, a new Mega Man named X must fight an army of maverick sentient robots led by Sigma, a robot who used to lead the Maverick Hunters. X has most of the abilities of the previous Mega Man, and can charge his beam and wall jump. The game features highly detailed graphics and beautiful backgrounds taken directly from the SNES game. There are 15 levels in this game, with only the first level playable in the shareware demo. Mega Man X Shareware Demo (1031k) Play online I have found no ordering information for this game. It can be ordered from Amazon: Mega Man X.
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| Moraff's Morejongg for Windows 1995 | |||||||||||||||||||||||||
| User rating: No rating | Win16 Shareware (partial game) | Traditional | |||||||||||||||||||||||
| Developed by MoraffWare | |||||||||||||||||||||||||
| Published by MoraffWare | |||||||||||||||||||||||||
| Screenshot | |||||||||||||||||||||||||
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Moraff's Morejongg ported to Windows 3.1, using a traditional tileset instead of being based on monsters from Moraff's World. Pairs of pieces can be removed if they are "free" along the edge of a layer, and no piece is even partially on top of them. The registered version features more layouts, voices, and 16 million color tilesets.
I have found no ordering information for this game, and it is not listed on Moraff's website.
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| Moraff's Spherejongg 1995 | |||||||||||||||||||||||||
| User rating: No rating | Win16 Shareware (partial game) | Traditional | |||||||||||||||||||||||
| Developed by MoraffWare | |||||||||||||||||||||||||
| Published by MoraffWare | |||||||||||||||||||||||||
| Screenshot | |||||||||||||||||||||||||
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A traditional Mahjongg Tiles game, using spheres instead of tiles. Pairs of marbles can be removed if they are "free" along the edge of a layer, and no marble is even partially on top of them. Only the medium difficulty level is avaiable in the shareware version. The registered version features more difficulty levels, voices, and 16 million color backgrounds, rings and spheres.
I have found no ordering information for this game, and it is not listed on Moraff's website.
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| Moraff's Ultra Blast 1995 | |||||||||||||||||||||||||
| User rating: No rating | Win16 Shareware (partial game) | Paddle | |||||||||||||||||||||||
| Developed by MoraffWare | |||||||||||||||||||||||||
| Published by MoraffWare | |||||||||||||||||||||||||
| Screenshot | |||||||||||||||||||||||||
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A ball and paddle game with three gameplay modes: Traditional, Falling Walls, and Special Effects. All three modes can be played by one player or two players. The paddles can be controlled by keyboard or mouse. Traditional and Falling Walls are the same as in Moraff's Blast and Super Blast. The real story is Special Effects. Instead of scoring points, your goal is to complete each level by destroying all of the non-permanent bricks. There are bricks that split the ball into four balls, destroy balls, bricks that the ball can only pass through while going up or down, bricks that create new bricks, bricks that move when hit, among others. The graphics are significantly different from the other Blast games, some of which seem ugly. The major new addition to the game is that the paddle can now move anywhere on the screen, making it much easier to keep the ball inside hard to reach areas. There are five versions of Special Effects which seem to have some relationship to their difficulty. Registered users receive Moraff's Ultra Blast II, which has at least 100 new screens. Moraff's Ultra Blast v3.0 Shareware (538k) I have found no ordering information for this game, and it is not listed on Moraff's website.
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| MVP Backgammon 1995 | |||||||||||||||||||||||||
| User rating: No rating | Win16 Shareware (partial game) | Traditional | |||||||||||||||||||||||
| Developed by Cane Garden Software | |||||||||||||||||||||||||
| Published by MVP Software | |||||||||||||||||||||||||
| Screenshot | |||||||||||||||||||||||||
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MVP Backgammon is a Windows version of the classic board game. Players take turns rolling the dice and moving their pieces around the board in a race to the finish. Pieces can't be hit when there are two or more on one point, and must roll their back onto the board when hit. Backgammon is a game of deep strategy and tactics. A good player must decide whether to immediately advance his back pieces, known as runners, or whether to try to trap his opponent's runners. If a player believes he is going to win, but by no more than a gammon, he can offer to double the stakes of the game, and the opponent loses instantly if he refuses. The graphics and gameplay are quite nice, though it would be nice if the points were numbered to make the math a bit easier when analyzing moves. There are three difficulty levels in the registered version.
MVP Software still sells v2.0.4, a Win32 version of the game, for $29.99 by CD-ROM or download.
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| NHL 96 1995 | |||||||||||||||||||||||||
| User rating: No rating | DOS Shareware (partial game) | Sports | |||||||||||||||||||||||
| Developed by Electronic Arts | |||||||||||||||||||||||||
| Published by Electronic Arts | |||||||||||||||||||||||||
| Graphics: SVGA 640×480×256c | |||||||||||||||||||||||||
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NHL 96 was a huge leap forward for the EA's NHL Hockey series. This was the first game to feature a moving camera, which follows the play and zooms in on the action, using what EA called Virtual Stadium Technology. The characters are still 2D sprites, but their size depends on their distance from the camera. It's really a whole different realm of realism. Only Detroit vs. New Jersey can be played in the WWW Demonstration Version, though you can't really complain about being limited to two perennial Stanley Cup favorites. Sound effects are present, but there is no voice or music in the demo. The demo requires a VESA SVGA graphics card to run, though the resolution drops to 320×200 in-game. It's not clear how many minutes the demo can be played for, though it feels a bit longer than the demo of NHL Hockey. NHL 96 Shareware Demo (2972k) Copyright holder Electronic Arts no longer sells this game. It can be ordered from Amazon: NHL 96.
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| Radix: Beyond the Void 1995 | |||||||||||||||||||||||||
| User rating: 6 | DOS Shareware (partial game) | 3D Shooter | |||||||||||||||||||||||
| Developed by Neural Storm Entertainment, Union Logic Software Publishing | |||||||||||||||||||||||||
| Published by Epic MegaGames | |||||||||||||||||||||||||
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Radix is a cross between a first person shooter and a flight simulator. In 2049, aliens from another universe started entering ours through an opening called "the Void". The Radix is the most powerful space ship Earth has, and is the only hope of defeating the vastly more powerful alien invaders. The game can be viewed from the cockpit or from behind the ship. You can move in all three dimensions, accelerate, and see what's behind you with a rear camera. Some of the environment is destroyable, which can be achieved with a variety of weapons and bombs. A radar also allows you to see where enemies are located. The graphics are typical for first person shooters from the era, the soundtrack has a rock theme, and there is voice. There are 3 episodes in this game, with only the first episode playable in the shareware version. Episode 1 - Theta 2
The registered version of this game is still sold through www.epicclassics.com for $15 on CD-ROM only.
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| Rayman 1995 | |||||||||||||||||||||||||
| User rating: No rating | DOS Shareware (partial game) | Platform | |||||||||||||||||||||||
| Developed by Ubi Soft Entertainment | |||||||||||||||||||||||||
| Published by Ubi Soft Entertainment | |||||||||||||||||||||||||
| Graphics: VGA 320×200×256c | |||||||||||||||||||||||||
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Rayman is an unusual platform game originally released Atari Jaguar and DOS. Initially Rayman can only jump and avoid enemies, but he quickly acquires useful abilities such as his telescopic punching fist, the ability to grab onto ledges, and helicopter hair, which allows him to levitate for a few seconds during a jump. The telescopic punching fist needs some explanation: Rayman fights by literally throwing his fist! It returns to him, of course, and causes damage while going and returning. The longer he winds up, the farther his fist goes. The worlds are full of power-ups such as "Tings": blue orbs which give Rayman an extra life when he collects 100 of them. Rayman already has the telescopic punching fist in the shareware demo, but not the highly useful helicopter hair. The original demo was released in a self-extracting zip file which must be run with the "-d" argument in order to extract the necessary directory tree. Ubisoft later re-released the demo in a Win32 self-extracting archive which resolves that problem. There are 6 worlds in this game, with only one level from the first world playable in the shareware version.
I have found no ordering information for this game.
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| Realms of Chaos 1995 | |||||||||||||||||||||||||
| User rating: 7 | DOS Shareware (partial game) | Platform | |||||||||||||||||||||||
| Developed by Apogee Software | |||||||||||||||||||||||||
| Published by Apogee Software | |||||||||||||||||||||||||
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A challenging platformer where you can switch between a hero and heroine during battle. The hero is strong but has only a sword for a weapon, while the heroine can jump higher and throw fireballs, but casting magic costs gems. Characters often need to be switched between to complete levels, and since the characters have separate health meters, characters can also be switched to save a character is weak until health potions can be found. The first level is extremely difficult because anything that touches you will knock off you of the platform onto the spikes below for an instant death. Once you get through the first level, the game becomes easy by comparison and the game becomes fun. There are 3 episodes in this game, with only the first episode playable in the shareware version. Complete version history:
Apogee still sells the registered version of this game for $5.99 by download.
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| Rings of the Magi 1995 | |||||||||||||||||||||||||
| User rating: No rating | DOS Shareware (partial game) | Puzzle | |||||||||||||||||||||||
| Developed by Cytherean Adventures | |||||||||||||||||||||||||
| Published by MVP Software | |||||||||||||||||||||||||
| Graphics: VGA 320×200×256c | |||||||||||||||||||||||||
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When the magi of Ac'Rianed realized that a mysterious force was draining the energy from their world, they created rings to store their power and hide it from evil. The rings are made of different materials, and whenever two or more come together, they release some of their power. As their apprentice, you must learn to control the rings so that their magic won't be forgotten. Rings of the Magi is a puzzle game in which colored rings are placed on a board and can be moved with arrows. You have to move them such that rings match up and eliminate each other, completely clearing the board. Levels are broken into four difficulty levels and can be very challenging. It was one of the most popular games of its genre. There are 80 levels in this game, with only 20 playable in the shareware version. Rings of the Magi v1.1 Shareware (1235k) Play online MVP Software still sells v2.0b, a Win32 version of this game with six levels of difficulty and 300 levels, for $19.95 on CD-ROM.
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| Seek and Destroy 1995 | |||||||||||||||||||||||||
| User rating: No rating | DOS Shareware (partial game) | Shooter | |||||||||||||||||||||||
| Developed by Vision Software | |||||||||||||||||||||||||
| Published by Safari Software (Epic MegaGames) | |||||||||||||||||||||||||
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Seek and Destroy is a combat game with 360° movement and an aerial view. In most levels you can use either an Apache helicopter or a tank to complete objectives such as recovering hostages, stealing information, or just destroying stuff. Weapons can be purchased with the money you find after destroying some buildings. The game has decent graphics and sound, including voice, and using the mouse to control your direction and speed becomes easy fairly quickly. Published by Safari Software (then a division of Epic MegaGames). There are 20 levels in this game, with only the first 8 playable in the shareware version. Seek and Destroy v1.0 Shareware Episode (3736k) The registered version of this game is still sold through www.epicclassics.com for $15 on CD-ROM only.
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| Sherlock for Windows 1995 | |||||||||||||||||||||||||
| User rating: No rating | Win16 Shareware (partial game) | Puzzle | |||||||||||||||||||||||
| Developed by Everett Kaser Software | |||||||||||||||||||||||||
| Published by Everett Kaser Software | |||||||||||||||||||||||||
| Screenshot | |||||||||||||||||||||||||
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The Windows version of Sherlock increased the color depth from 16 to 256, and hovering the mouse over the hints triggers a pop-up explanation, which was replaced with a less intrusive dedicated explanation area in v4.0. Sherlock is a game of logic played on a 6×6 grid, and each row has a different set of six pictures that have to be arranged within the row. You get two sets of hints that tell you what relationship the pictures have to each other: one for to their vertical relationship and one for their horizontal relationship. Through the process of deduction, you eliminate possibilities until you know what's in each square. Every puzzle can be solved with the hints that are given, but if you ask for a hint, the game will explain to you in plain English how one of the hints helped you to eliminate one of the possibilities. Getting a hint will cost you 30 seconds on your clock. When you no longer need one of the clues, you can send it to a holding bin, where you can still see it if you change your mind. In the first 65 536 puzzles, you will always be told what a few of the squares are, while the second 65 536 will never complete any of the squares for you unless you increase the handicap. There are 131 072 puzzles in this game, with only 100 playable in the shareware version.
Everett Kaser Software still sells v5.0, a Win32 version of this game, for $19.95 by download or CD-ROM.
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| Super Street Fighter II Turbo 1995 | |||||||||||||||||||||||||
| User rating: No rating | DOS Shareware (partial game) | Fighting | |||||||||||||||||||||||
| Developed by Capcom, Eurocom | |||||||||||||||||||||||||
| Published by GameTek | |||||||||||||||||||||||||
| Graphics: VGA 320×200×256c | |||||||||||||||||||||||||
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DOS ports of arcade games are notoriously bad, but Super Street Fighter II Turbo turned out impressively well. When the game starts, you're greeted with the same ultra-realistic view of Ryu in his fighter's stance as in the arcades. Super Street Fighter II Turbo is enhanced version of the original classic fighting game. The four boss characters became playable in the Championship Edition, and Super Street Fighter II added four new playable characters. The graphics look great and the game recognizes a number of joysticks, including a 6-button joystick designed specifically for the game. The audio is a bit disappointing, but that's because the shareware demo is based on the floppy disk and generates SoundBlaster music, whereas the CD-ROM version of the game uses CD audio tracks to sound perfectly like the arcade game. Only Ryu and Chun Li are playable in the shareware version, and Russia is the only locale.
I have found no ordering information for this game. It can be ordered from Amazon: Super Street Fighter II Turbo.
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| Super Worms 1995 | |||||||||||||||||||||||||
| User rating: No rating | DOS Shareware (partial game) | Racing | |||||||||||||||||||||||
| Developed by Wiering Software | |||||||||||||||||||||||||
| Published by Wiering Software | |||||||||||||||||||||||||
| Graphics: VGA 320×200×256c | |||||||||||||||||||||||||
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Another Mario Kart clone, except that the racers are worms. While the graphics are reasonably nice, you don't get to choose between different worms that have different attributes (i.e. acceleration, top speed, handling). The tracks and power-ups are generally less imaginative than similar games for consoles, and the sound track is just bad. Still, the game is very small and may be entertaining for younger gamers. There are 15 tracks and 6 battle areans in the registered version, with only 5 tracks adn 1 battle arena in the shareware version.
Wiering Software still sells the registered version of this game for $12.50 by download.
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| Superfrog 1995 | |||||||||||||||||||||||||
| User rating: 7 | DOS Shareware (partial game) | Platform | |||||||||||||||||||||||
| Developed by Team17 Software | |||||||||||||||||||||||||
| Published by Team17 Software | |||||||||||||||||||||||||
| Graphics: VGA 320×240×256c | |||||||||||||||||||||||||
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As the old fairy tale goes, a witch turns a prince into a frog and kidnaps his girlfriend. Superfrog is a pretty standard platformer with deliberately cartoony graphics. Superfrog must collect a certain number of coins in each level before he can leave through the exit, like Charlie the Duck. And, like many platformers by smaller game publishers, the control feels very loose, and much of the challenge comes from preventing the hero from sliding off of ledges. Superfrog can jump on some enemies, like Mario. Team17 created a demo that only included World 1, and another that only included World 2. There are 5 worlds in this game, with only one playable in each of the shareware versions.
Copyright holder Team17 Software no longer sells this game. It can be ordered from Amazon: Superfrog.
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| Teenagent 1995 | |||||||||||||||||||||||||
| User rating: No rating | DOS Shareware (partial game) | Adventure | |||||||||||||||||||||||
| Developed by Metropolis Software House | |||||||||||||||||||||||||
| Published by Union Logic Software Publishing | |||||||||||||||||||||||||
| Graphics: VGA 320×200×256c | |||||||||||||||||||||||||
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Teenagent is a very humorous point-and-click adventure. As teenager Mark Hopper, you've been enlisted by the RGB to solve the mystery of money that's been disappearing from safes. You can talk to people, use items in your inventory, and even combine items. Left click on things to look at them, and right click to use them. There is a lot of dialog in the game, and it's witty and sarcastic. Teenagent is basically a parody of its own genre, and it's nice to play a game that doesn't take itself too seriously. The music is decent and the graphics are often very detailed. The backgrounds were hand painted and there are over 20 000 frames of animation in the registered version. The music and voices are also pretty good. The registered version is 10 times longer than the shareware version. Teenagent Shareware Episode (1419k) I have found no ordering information for this game.
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| Terminal Velocity 1995 | |||||||||||||||||||||||||
| User rating: 6.5 | DOS Shareware (partial game) | 3D Shooter | |||||||||||||||||||||||
| Developed by Terminal Reality | |||||||||||||||||||||||||
| Published by 3D Realms (Apogee Software) | |||||||||||||||||||||||||
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Aliens have broken a 70 year peaceful alliance and attacked Earth. You must use a special space ship to go to their planets and destroy their defenses. The ship can move in all directions in true 3D. The graphics are quite good and the dogfights make for a fun challenge. There are 3 episodes in this game, with only the first episode playable in the shareware version. Episode 1: Tactical Strike Complete version history:
Apogee still sells the registered version of this game for $5.99 by download.
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| Thor's Hammer 1995 | |||||||||||||||||||||||||
| User rating: No rating | DOS Freeware (former shareware) | 3D Shooter | |||||||||||||||||||||||
| Developed by Escape Programming | |||||||||||||||||||||||||
| Published by MVP Software | |||||||||||||||||||||||||
| Graphics: VGA 320×200×256c | |||||||||||||||||||||||||
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Thor's Hammer is basically a first-person shooter in the style of an RPG. Your character can walk, run, and strafe in any direction in a "flat" 3D environment like Wolfenstein 3D, battling enemies in real time, and there is no money or experience points. Nevertheless, you fight with an axe and cast magic spells, you can upgrade your weapons and armor, and your health and magic bars increase throughout the game. The combination works and it's quite a fun game, though a bit too easy. The dungeons are huge, though mostly devoid of enemies, so the game is more time consuming than difficult. Fortunately the game draws a map for you as you move through the levels. There are 3 episodes in this game, with only the first episode playable in the shareware version. Episode I: The Trial
Escape Programming generously released the game as freeware on 16 July 2009.
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| Trugg 1995 | |||||||||||||||||||||||||
| User rating: No rating | DOS Shareware (partial game) | Puzzle | |||||||||||||||||||||||
| Developed by Digital Workshop | |||||||||||||||||||||||||
| Published by Digital Workshop | |||||||||||||||||||||||||
| Graphics: VGA 320×240×256c | |||||||||||||||||||||||||
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Trugg is a Boulder Dash type game, like Heartlight PC. You play a robot who can move up, down, left and right, through levels with gems, boulders, bombs, and other objects are suspended in a mesh. You must tunnel a path through the mesh to get to the gems, and rearrange the boulders, or drop the bombs to gain access to areas behind walls. All gems must be collected in order to reach the next level, and you must avoid being crushed or trapped by boulders, or destroying yourself or the exit with explosives. The soundtrack is excellent. There are 4 zones in this game, with only the first zone playable in the shareware version. Cyberium Trugg v1.0 Shareware Edition (680k) Play online I have found no ordering information for this game, and it is not listed on Digital Workshop's website.
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| Tyrian 2000 1995 | |||||||||||||||||||||||||
| User rating: 10 | DOS Freeware (former shareware) | Shooter | |||||||||||||||||||||||
| Developed by Eclipse Software | |||||||||||||||||||||||||
| Published by Epic MegaGames | |||||||||||||||||||||||||
| Graphics: VGA 320×200×256c | |||||||||||||||||||||||||
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Originally published as Tyrian, this game is widely regarded as one of the best shooters ever. At the highest settings, Tyrian features amazing graphics and sounds, as well as voice. Many enemy ships, especially bosses, visibly take damage and break into smaller vehicles as pieces get destroyed, adding a real arcade feel to the game. The self-regenerating shields are especially helpful for aggressive players. You can collect money to buy upgrades for your ship, as well as pick up holographic data cubes that provide information or contribute to the story, or contain advertisements for fictional products. Even the advertisements provide some background information, and other characters contact you to keep you apprised of the situation. The story actually has depth and is not merely an afterthought to provide continuity to the levels. You can sometimes choose the levels you play by choosing a direction on the map screen, and there are secret bonus levels. Definitely recommended. Originally a trilogy, a new episode was added in version 2.0. A fifth episode was added to version 3.0, at which time the game was officially renamed Tyrian 2000. There are 5 episodes in this game, with only the first episode playable in the shareware version. Episode 1 - Escape Tyrian 2000 v1.0 Shareware Episode (3920k) Author Jason Emery has generously released this game as freeware.
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| Velcro Mind 1995 | |||||||||||||||||||||||||
| User rating: No rating | DOS Freeware (always) | Simulation | |||||||||||||||||||||||
| Developed by Jazz Software | |||||||||||||||||||||||||
| Published by Jazz Software | |||||||||||||||||||||||||
| Graphics: VGA 320×240×256c | |||||||||||||||||||||||||
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Using the mouse, you move a four-colored ball around the screen. The left and right mouse buttons rotate the ball left or right. Small, colored balls fly around the screen, and they will stick to your cursor if they hit the right color, otherwise they take away one hit point. Your cursor can collect any number of balls, but your goal is to eventually move the cursor over hands on the sides of the screen, each one representing one of the four colors, which will take the balls from your cursor and award points for them, which vary based on the color of the balls. Hit points can be restored by touching small galaxy-shaped spirals.
This game was originally released under a freeware license.
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| Vinyl Goddess From Mars 1995 | |||||||||||||||||||||||||
| User rating: No rating | DOS Shareware (partial game) | Platform | |||||||||||||||||||||||
| Developed by Six Pound Sledge Studios | |||||||||||||||||||||||||
| Published by Union Logic Software Publishing | |||||||||||||||||||||||||
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Originally developed for Epic to be Jill of the Jungle II, the game became Vinyl Goddess From Mars when Union Logic decided to publish games independently. Gameplay is certainly reminiscent of Jill of the Jungle, but the graphics look more like Xargon, especially the identical overhead map system. This game takes place in the year 200 billion, when Vinyl's spaceship crashed on a strange planet while she was on her way to the esteemed intergalactic B Movie convention. Vinyl can jump very high and use a variety of weapons to fight monsters during her quest to gather pieces of her spaceship so that she can make it to the convention on time. There are a lot of secret areas, making exploration important. Controls are generally good, although Vinyl slides a bit when she stops running. The graphics, music and voices are also pretty good. There are 3 episodes in this game, with only the first episode playable in the shareware version. Episode 1 - Forests of Old
I have found no ordering information for this game.
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| WordMix 1995 | |||||||||||||||||||||||||
| User rating: No rating | Win16 Shareware (partial game) | Puzzle | |||||||||||||||||||||||
| Developed by Soleau Software | |||||||||||||||||||||||||
| Published by Soleau Software | |||||||||||||||||||||||||
| Screenshot | |||||||||||||||||||||||||
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WordMix is the Win16 version of WordMax, an anagram game where your goal is to create as many words as possible from a "master word". Other than being Windows software, the main difference is that WordMix uses Macromedia to add slideshow-style transitions between screens. WordMix uses a dictionary of 80 000 words to create a list of valid words and tells you not only how many words there are, but how many are of each word length. There are over 150 master words in this game, with only the first 30 playable in the shareware version.
Soleau Software still sells v2.1c, a Win32 version of this game, for $18 by download.
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| Worms 1995 | |||||||||||||||||||||||||
| User rating: 8 | DOS Shareware (partial game) | Simulation | |||||||||||||||||||||||
| Developed by Team17 Software | |||||||||||||||||||||||||
| Published by Ocean Software | |||||||||||||||||||||||||
| Graphics: VGA 320×200×256c | |||||||||||||||||||||||||
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The first game in the famous Worms series. Two to four teams command units of heavily armed worms and try to blow up all of the enemy worms. Each worm has 60 seconds to move as far it can, and select and fire a weapon. The worms have bazookas, grenades, cluster bombs, uzis, homing missiles, and they can call in air strikes, among many other lethal attacks. The worms are killed if they run out of hit points or get knocked off of the playing field, such as being blown into the water or lava that surrounds the terrain. Far from being reprehensibly violent, the cute little worms say funny things when they die. It's the kind of cartoon violence that made it so much fun to blow up lemmings or let them splatter after a great fall. An expansion pack called Worms Reinforcements was released, and they were also sold together as Worms and Reinforcements United. There are only two landscapes, and a number of weapons are missing, in the preview demo.
Copyright holder Team17 Software no longer sells this game. It can be ordered from Amazon: Worms, or with expansion pack, Worms and Reinforcements United.
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