Brian L. Goble
Brian Goble developed DOS games for Softdisk Publishing before turning his attention to Windows. He created one of the first games engines for Windows 3.x to support flicker-free graphics, calling it Windows Animation Package (WAP), and created two MicroMan games to demonstrate its capabilities. In 1994 he became one of the seven co-founders of Monolith Productions, where he created a 32-bit version of WAP, called WAP32, which was used as the engine for Claw. In 2002 he co-founded HipSoft with Garrett Price and Bryan Bouwman to develop family-friendly games for the casual games market.
Address
Brian L. Goble410 Second Ave S, #209
Kirkland, WA 98033
Games
Games developed (2)Games published (2)
All games (2)