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Currently hosting 10 1988 games! |
| Adventures of Captain Comic, The 1988 | ||||||||||||||||||||||||||||||||||||
| User rating: 8 | DOS Shareware (full version) | Platform | ||||||||||||||||||||||||||||||||||
| Developed by Michael A. Denio | Compatibility guide | |||||||||||||||||||||||||||||||||||
| Published by Michael A. Denio | ||||||||||||||||||||||||||||||||||||
| Graphics: EGA 320×200×16c | ||||||||||||||||||||||||||||||||||||
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Captain Comic was one of the first DOS platformers to gain popularity. The backgrounds are unusually detailed for EGA graphics, and the game is noted for being extremely large. Playing the galactic hero, Captain Comic, your mission is to recover three treasures from the planet Omsoc, which have been stolen by an alien race known as Tambians, and taken back to their planet. Your character can have up to five shots on the screen at a time, though he has a shot meter that can be used up, and recharges when he isn't shooting. DownloadsComplete version history:
AvailabilityI have found no ordering information for this game.
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| Arcade Volleyball 1988 | ||||||||||||||||||||||||||||||||||||
| User rating: 5 | DOS Public domain | Sports | ||||||||||||||||||||||||||||||||||
| Developed by Compute! Publishing | Compatibility guide | |||||||||||||||||||||||||||||||||||
| Published by Compute! Publishing | ||||||||||||||||||||||||||||||||||||
| Graphics: CGA 320×200×4c | ||||||||||||||||||||||||||||||||||||
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This weird version of volleyball is one of the first DOS games that I ever played. Arcade Volleyball uses a horizontal or side-view, and the ball can be bounced off of the walls and ceiling without penalty. Each side has only one player, who is shaped like a globe with legs, who may touch the ball three times before getting the ball over the net. The three touch rule resets if the ball bounces back onto your side, even without being touched by the opponent. Scoring follows the old rules, where points can only be scored by the serving team and the winning score is 15, though you must win by 2 or more. The computer is challenging at first, but is easily beatable once you learn how. The game is good fun if you have a human opponent, and the ball is quite entertaining for cats. The game's source code was published as a type-in program in the June 1988 edition of Compute!'s Gazette (Issue 60, Vol. 6, No. 6). DownloadsComplete version history:
AvailabilityAuthor Rhett Anderson has generously released this game to the public domain.
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| Dungeons of the Necromancer's Domain 1988 | ||||||||||||||||||||||||||||||||||||
| User rating: No rating | DOS Shareware (full version) | RPG | ||||||||||||||||||||||||||||||||||
| Developed by R.O.Software | ||||||||||||||||||||||||||||||||||||
| Published by R.O.Software | ||||||||||||||||||||||||||||||||||||
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TSR's lawyers insisted DND be renamed due to the similarity to D&D, so Bill Knight rewrote his famous DND port to make it an original game. The acronym remains "DND", the version number starts at 2.0, the copyright information still begins in 1984, so is it truly a new game? I can't comment on source changes, but all of the dungeons are new, the Extended ASCII character set is used to draw the walls with box drawing symbols instead of letters, and the game is generally enhanced. If you like DND, you should feel quite at home in this "sequel". There are three character types: fighter, magician, and cleric. Your character has attributes such as strength, intelligence, and agility, which can change throughout the game. The five dungeons are rendered in ASCII text, and form a 20×20×20 maze. You can pick up magical items, fight monsters, cast magic, and find treasure. Hit points and skill at casting magic increase as you gain experience points and level up. There are 5 dungeons in this game. Anacalagon Downloads
AvailabilityI have found no ordering information for this game.
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| EGA Trek 1988 | ||||||||||||||||||||||||||||||||||||
| User rating: No rating | DOS Shareware (full version) | Simulation | ||||||||||||||||||||||||||||||||||
| Developed by Arcanum Computing | Compatibility guide | |||||||||||||||||||||||||||||||||||
| Published by Arcanum Computing | ||||||||||||||||||||||||||||||||||||
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A PC adaptation of one of the first computer games ever written. I first played a game like this on a Kaypro 4 running CP/M. The concept is simple, but enjoyable. You command a starship in a galaxy divided into 8×8 quadrants which are divided into 8×8 sectors. Use warp drive to move between quadrants and impulse engines to move within them. EGA Trek takes advantage of EGA graphics to display most of the important statistics and maps without having to request them a command at a time. The enemies are called Mongols and you command the U.S.S. Lexington, a Union starship. Attack with lasers and torpedoes, defend with shields, map the galaxy with scanners, and repair and reload at starbases. An unusual feature is that there are also planets, some of which have energium which you can use to power the ship in an emergency, as long as shuttle craft or transporters are working. 5 difficulty levels ensure a good challenge for newcomers and veterans. DownloadsComplete version history:
AvailabilityArcanum Computing still sells the registered version of this game for $15 on floppy disk.
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| Moraff's Revenge 1988 | ||||||||||||||||||||||||||||||||||||
| User rating: No rating | DOS Shareware (partial game) | RPG | ||||||||||||||||||||||||||||||||||
| Developed by MoraffWare | ||||||||||||||||||||||||||||||||||||
| Published by MoraffWare | ||||||||||||||||||||||||||||||||||||
| Graphics: CGA 320×200×4c | ||||||||||||||||||||||||||||||||||||
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The first 3D dungeon game for the PC. This simple RPG has a map that fills out as you explore, and makes for a fun challenge. This "Beginner's Version" will only allow you to explore the first 17 levels of the dungeon or achieve the 17th level of experience before you have to register and receive the "Advanced Version" to continue. There are 70 levels and multiple dungeons in this game, with only the first 17 levels playable in the shareware version. Moraff's Revenge v3.2 Shareware (130k) Play online AvailabilityMoraff still sells the registered version of this game through Software Diversions for $10 by registered download, or as part of Moraff's Dungeon Pack for $19 by download.
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| Next Generation Trivia 1988 | ||||||||||||||||||||||||||||||||||||
| User rating: 7.5 | DOS Public domain | Puzzle | ||||||||||||||||||||||||||||||||||
| Developed by Micro F/X Software | ||||||||||||||||||||||||||||||||||||
| Published by Apogee Software, Micro F/X Software | ||||||||||||||||||||||||||||||||||||
| Graphics: ASCII 80×40×16c | ||||||||||||||||||||||||||||||||||||
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A simple Star Trek: The Next Generation trivia game using the same engine as Trivia Whiz. Bonus points are awarded for answering within the time limit. Each volume has 100 multiple choice questions. There are 3 volumes in this game, with only the first volume playable in the shareware version. Next Generation Trivia Shareware Episode (33k) Play online AvailabilityNOTE: Apogee does not distribute, sell, register, or retain copyright on this game. This is officially abandonware.
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| Snarf 1988 | ||||||||||||||||||||||||||||||||||||
| User rating: No rating | DOS Shareware-turned-freeware | Adventure | ||||||||||||||||||||||||||||||||||
| Developed by Everett Kaser Software | ||||||||||||||||||||||||||||||||||||
| Published by Everett Kaser Software | ||||||||||||||||||||||||||||||||||||
| Graphics: EGA 640×350×16c | ||||||||||||||||||||||||||||||||||||
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Snarf is an adventure game with perhaps a bit of a Robotron influence. The hero can fire his weapon in any of four directions while moving in any other direction, so coordination with both hands is important. There hero must find keys in order to reach the next level, while monsters called Snarfs spawn out of Snarf nests. The Snarfs will never stop coming, but they will spawn out of the nearest nest, so it's possible to wipe them out in one area and lead them to spawn in an area where they won't bother you. There are teleporters which the Snarfs can't use, and hit points can be restored at aid stations. Hit points aren't restored at the end of levels, so it can be a real endurance match to survive to the next level that has an aid station. A fun and challenging game for gamers of any age. There are 50 levels in this game, with only the first 20 playable in the shareware version. Complete version history:
AvailabilityEverett Kaser generously gave Classic DOS Games (and only Classic DOS Games) permission to distribute the licensed version of this game as freeware under the Snarf Freeware License on 2 January 2008.
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| Trek Trivia 1988 | ||||||||||||||||||||||||||||||||||||
| User rating: 5 | DOS Public domain | Puzzle | ||||||||||||||||||||||||||||||||||
| Developed by Apogee Software | ||||||||||||||||||||||||||||||||||||
| Published by Apogee Software | ||||||||||||||||||||||||||||||||||||
| Graphics: ASCII 80×40×16c | ||||||||||||||||||||||||||||||||||||
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A simple Star Trek trivia game using the same engine as Word Whiz. Apparently only Volume I had a v3.0, while all others stopped at v2.0. Each volume has 100 multiple choice questions. There are 10 volumes in this game, with only the first episode playable in the shareware version. Volume 1 - 7: General Trivia Trek Trivia v3.0 Registered Version (257k) Play online AvailabilityNOTE: Apogee does not distribute, sell, register, or retain copyright on this game. This is officially abandonware.
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| Trivia Whiz 1988 | ||||||||||||||||||||||||||||||||||||
| User rating: No rating | DOS Shareware-turned-freeware | Educational | ||||||||||||||||||||||||||||||||||
| Developed by Micro F/X Software | ||||||||||||||||||||||||||||||||||||
| Published by Apogee Software, Micro F/X Software | ||||||||||||||||||||||||||||||||||||
| Graphics: ASCII 80×40×16c | ||||||||||||||||||||||||||||||||||||
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A simple trivia game with questions on a large variety of topics, using the same engine as Next Generation Trivia. Bonus points are awarded for answering within the time limit. Trivia Whiz was developed by Micro F/X Software, before George Broussard merged his operations with Scott Miller's Apogee Software. Apogee took over distribution after Micro F/X ceased to be a separate company. Each volume has 100 multiple choice questions. There are 5 volumes in this game, with only the first episode playable in the shareware version. Trivia Whiz Registered Version (138k) Play online AvailabilityApogee generously released this game as freeware under the Trivia Whiz Freeware License in December 2005.
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| Word Whiz 1988 | ||||||||||||||||||||||||||||||||||||
| User rating: No rating | DOS Shareware-turned-freeware | Educational | ||||||||||||||||||||||||||||||||||
| Developed by Apogee Software | ||||||||||||||||||||||||||||||||||||
| Published by Apogee Software | ||||||||||||||||||||||||||||||||||||
| Graphics: ASCII 80×40×16c | ||||||||||||||||||||||||||||||||||||
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A program that teaches difficult and commonly misspelled words, using the same engine as Trek Trivia. There are 4 volumes in this game, with only the first volume playable in the shareware version. Each volume has 100 words. DownloadsWord Whiz v3.0 Registered Version with source code in Turbo Pascal 5.0 (189k) Play online AvailabilityApogee generously released this game as freeware under the Word Whiz Freeware License in December 2005.
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