Hello.
I've got problem with a dos first person adventure game called Azrael's Tear. The game gives you the option to change resolution by pressing 1(high), 2(medium), 3(low), 4(auto). Well, the problem is this. When I play the game in the Medium resolution it runs perfectly. However, when I change to the High resolution the speed of the game drops. At the same time looking around (freelook) feels laggy. There is a small delay as well as a significant drop of speed.
Now, if I lower the resolution, make a few steps and go back to high resolution again, the lag will be minimal in the high resolution. However, when I reach a new area in the game (in high resolution), the game will take a few moments to load the area (normally) and when it does, the lag will be significant, almost frustrating. In order to make it run smoothly again, I have to lower the resolution as I play and then tap 1, to raise it again to the high setting.
I wouldn't mind but the transitions from area to area are very frequent and the whole key mapping provided in the game is not very well done.
Is there any way, to make it work properly?
I use winXPSP2, dosbox0.72. For any other info, please ask.
Thanks in advance.
lagging issues with dos game
-
- Less than a nibble
- Posts: 2
- Joined: February 19th, 2009, 7:29 am
- DOSGuy
- Website Administrator
- Posts: 1064
- Joined: September 2nd, 2005, 8:28 pm
- Contact:
Re: lagging issues with dos game
You're already using DOSBox, which is usually the answer to every problem. If you're still having problems in DOSBox, it's probably something that you should make the DOSBox Crew aware of by posting on their forum. If it's a known issue that has a known workaround, someone there may also be able to tell you how to resolve it.
Today entirely the maniac there is no excuse with the article.
-
- Less than a nibble
- Posts: 2
- Joined: February 19th, 2009, 7:29 am
Re: lagging issues with dos game
thank you for your response. i will search their forum as advised.