Commander Keen in Invasion of the Vorticons
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Commander Keen in Invasion of the Vorticons
Feel free to rate and discuss this game.
- raman22feb1988
- 6-bit nerd
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The first episode, Marooned on Mars, I finished it up some five years ago.
The rest of the two episodes,
The Earth Explodes
and Keen must Die
I finished it up some two years ago.
But no games come as thrilling as Clyde's Adventure!
I have given a rating of 9 to this game.
Other games in this forum, I have never played at all!
These 3 are the only games I have played so far...
Commander Keen: Invasion of Vorticons
Clyde's Revenge
Clyde's Adventure
I will try other games, when I have got mood, and when a thought comes to my mind about a game.
The rest of the two episodes,
The Earth Explodes
and Keen must Die
I finished it up some two years ago.
But no games come as thrilling as Clyde's Adventure!
I have given a rating of 9 to this game.
Other games in this forum, I have never played at all!
These 3 are the only games I have played so far...
Commander Keen: Invasion of Vorticons
Clyde's Revenge
Clyde's Adventure
I will try other games, when I have got mood, and when a thought comes to my mind about a game.
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- 4-bit nibble
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- Location: Oberlin, OH
This wasn't the first Apogee game I played - that honor goes to Duke Nukem - but I found Keen 1 to be a more challenging, and more rewarding, game than Duke. The realistic motion, with the inclusion of fairly well simulated momentum, added a measure of realism that was missing from many other platformers. I'm still not sure that any other game has done it as well, including Keen 4.
At his desk, my father used to have a picture of me playing this game very intently, and I have to say it's an accurate portrayal of how I remember Summer '92
I'd never played the other two episodes until a just a few years ago. They unfortunately struck me the way most other registered versions of platformers did - just more of the same. Sometimes I wonder if Apogee was shooting themselves in the foot with the shareware model, at least earlier on.
At his desk, my father used to have a picture of me playing this game very intently, and I have to say it's an accurate portrayal of how I remember Summer '92

I'd never played the other two episodes until a just a few years ago. They unfortunately struck me the way most other registered versions of platformers did - just more of the same. Sometimes I wonder if Apogee was shooting themselves in the foot with the shareware model, at least earlier on.
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- 7-bit super nerd
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- Joined: January 16th, 2008, 1:23 am
- Location: The Netherlands
Re: Commander Keen in Invasion of the Vorticons
A fun little Mario clone that got way more attention than it deserved. The side-scrolling engine was considered an impressive programming feat back then. There is a definite lack of variation in gameplay though, which makes the game very repetitive. The graphics and sounds are crude, but get the job done and have a nice retro feel to them. Controls are OK, I recommend playing this game using a joystick.
Overall, it's a classic, but it's not very original and lacks variety.
Overall, it's a classic, but it's not very original and lacks variety.
- leilei
- File Contributor
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- Joined: August 16th, 2007, 2:45 pm
Re: Commander Keen in Invasion of the Vorticons
Happy 20th Anniversary, Commander Keen!