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Corncob 3D

Posted: November 7th, 2006, 5:28 am
by AutoAdmin
Feel free to rate and discuss this game.

Re: Corncob 3D

Posted: December 28th, 2009, 1:36 am
by darklurker
Corncob. Man, I remember corncob from the early '90s. It was a bit of a crazy game as far as plot, but the flight-sim itself was pretty good, even with the simplistic, lackluster graphics. Aliens and all were a bit over-the-top, and I can't remember if I ever actually "finished" the game, but I remember it was a cool game.

It ran fine on my 25MHz 386SX (can't remember if that was before or after I added a 387) with a 256k video card (ISA bus, no less). When I upgraded to a 586 with a 1-meg PCI VGA card, Corncob wouldn't work - it ran at high speed and every mission ended with a crash 2 seconds after it started. I asked Kevin (the original author) about it, and he said (my memory is fuzzy here, so don't quote me) that the game was hard-coded to expect an 8-MHz bus, and the 33MHz PCI bus was screwing up the internal timer. Or something to that effect. It might run OK on something like FreeDOS or MSDOS under VMWare if you only gave it 10-20 MHz of CPU. Or you could use one of the CPU-slowdown programs I've seen over the years, and run it on a bare machine.

It was the first shareware game I ever bought, and I liked it so much I bought a joystick to make it easier to play. Sometimes I wish I could fire it up again and go shoot down some flying saucers.

Re: Corncob 3D

Posted: December 28th, 2009, 6:56 pm
by DOSGuy
Or you could just use DOSBox, which should run it perfectly without any changes. If it runs too slowly, just increase the emulation speed with Ctrl+F12.