The Terminator: Future Shock
Posted: March 8th, 2015, 6:21 pm
Feel free to rate and discuss this game.
Keeping the classics alive... together
https://classicdosgames.com/forum/
S.P. Harvey wrote:Okay, how about letting the mouse be used for looking sideways and
up/down like Terminator:Future Shock? For me, right hand on my
trackball and fire buttons and left hand on my favorite movement keys
(WSQE) is very intuitive and one of the reasons I love T:FS. (31.01.1996) [source]
Yeah, Duke Nukem 3D is a really cool game, the first one to match the
feeling of Doom and Dark Forces. But after playing the Terminator Future
Shock demo I started to hate the autoaim mechanism of all this games. If
they include clip changes to be more realistic, why don't they give us the
targeting possibilities like T:FS! It seems the only way to manage views up
and down without breaking your fingers on the keyboard, I only hope Quake
will have something similar! (31.01.1996) [source]
Mountain wrote:This would have been the ULTIMATE game of all time, if I hadnt played
the demo of 'Terminator-FutureShock' .DN3D is better, but the control
system in 'Terminator...' was pure heaven...100% intuitive. Sorry, but
Duke's look up/down feature is more or less ROTT all over again...
Stale and Unwieldy (but the look left/right bit is funky!) PLEASE
3DRealms - a patch to let you program the mouse movements as well as
the buttons, and this game will start religions in the future!!! (04.02.1996) [source]
Edwin Carter wrote:o Movement should have the option to be like Bethesda's TERMINATOR: FUTURE
SHOCK! This is where the mouse controls the looking up, down, and sideways as
well as firing weapons and the arrow keys control forward/reverse/strafing
movement! Is this Possible? Man that would be the ultimate to control DUKE
like in T:FS!!! (01.02.1996) [source]
3D Realms honoured this request, and the mouselook option was added in version 1.1 (February 1996), much to the pleasure of the players:Mountain wrote:Anyway...PLEASE implement a patch to program mouse MOVEMENTS as well
as buttons. Why? Try playing the demo of Bethsedas
'Terminator:FutureShock'...not quite as good as Duke, but dig that
'lookaround' effect with the mouse...it pisses all over Duke's use of
Home/End for looking up & down...This would make Duke3d the Perfect
Game!!! (10.02.1996) [source]
Jared Ong wrote:- They have a lot more control options in the setup. There is now
options for Terminator: Future Shock control. Its implented
handily, by pressing U on the keyboard, you can enable the up/down
aiming with the mouse. In addition, there is an option to make it
so that you have to hold down U in order to aim. [source]
Larry wrote:Actually one thing that I like in the new
Duke 3D is being able to use 'mouse aim' mode, so your control is just
like Future Shock. This is a much more intuitive and realistic feeling
method of control in a 3d environment. Using the keyboard to look up and
down is bullshit. Cool that Duke has learned from Future Shock ! [source]