Extracting Highway Hunter data?
Posted: October 29th, 2014, 6:46 am
Some time ago on the PCKF forums, I posted a topic about ripping CMF files from some games such as In Search of Dr. Riptide (Registered version). The CMFs I extracted (using a hex editor) from RIPTIDE.DAT are available here: https://www.dropbox.com/s/kym21ixrgj21x ... c.zip?dl=0
The Riptide music was composed by Dan Froelich and is very similar in style to his music in other games. OXYGEN.CMF sounds close to SONG_4.XR3 from Xargon.
Anyway, I was also still wondering if there would be a way to extract data, such as the CMF files, from Highway Hunter (developed by Omega Integral Systems and published by Safari Software/Epic MegaGames). Shareware Highway Hunter has a 1.DAT file, and the registered version, which seems to be abandonware, has a 123.DAT file. I don't know the exact format the files are stored in...I assume they're compressed in some way. Any information on this would be appreciated.
The Riptide music was composed by Dan Froelich and is very similar in style to his music in other games. OXYGEN.CMF sounds close to SONG_4.XR3 from Xargon.
Anyway, I was also still wondering if there would be a way to extract data, such as the CMF files, from Highway Hunter (developed by Omega Integral Systems and published by Safari Software/Epic MegaGames). Shareware Highway Hunter has a 1.DAT file, and the registered version, which seems to be abandonware, has a 123.DAT file. I don't know the exact format the files are stored in...I assume they're compressed in some way. Any information on this would be appreciated.