Page 1 of 1

God of Thunder level editing

Posted: November 23rd, 2013, 7:48 am
by Malvineous
Hi all,

I've started adding God of Thunder support to Camoto, and I have now been able to successfully edit levels:

Image

Unfortunately I still have to figure out why the game does not like the way I am recompressing files (the maps won't load unless I manually tell the game the maps file is not compressed) so I will have to figure that one out before level editing works out of the box.

But as you can see from the screenshot, there are a number of unused items in the game. When running in debug mode I get errors about missing script files when I collect the items, so it looks like there's a possibility of making them actually do something in the game. When they show up in the inventory they have names like "FUTURE" and "UNUSED", which I thought was interesting!

Re: God of Thunder level editing

Posted: November 23rd, 2013, 7:02 pm
by Teppic
Great to see progress on God of Thunder! I would be interested in making something if you manage to get it working. Interesting to see the unused items.

I think the game is a pretty good mix between Zelda and Lolo.