Programming in the TADS language, a good tutorial?
Posted: September 8th, 2013, 1:41 am
Can anybody recommend a good tutorial on programming in the TADS interactive fiction language, one that starts with a "hello world" program and gradually moves up into building complex worlds? I have just started dabbling with it, and would like to really sink my teeth into the language. Thanks.
As a side note, I messed around a bit with an example TADS world that had a door that was to remain
shut at all times. Out of curiosity, I made the door operable and when I went through it, I ended up
in a void where none of the directional commands would take me anywhere.
I messed with
level editors and walk through walls codes in 3d games for years, falling into countless voids,
but this is the first time it happened to me in a text adventure. =)
As a side note, I messed around a bit with an example TADS world that had a door that was to remain
shut at all times. Out of curiosity, I made the door operable and when I went through it, I ended up
in a void where none of the directional commands would take me anywhere.
level editors and walk through walls codes in 3d games for years, falling into countless voids,
but this is the first time it happened to me in a text adventure. =)