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Re: DOSBox

Posted: February 15th, 2011, 1:02 pm
by MrFlibble
I've been using DOSBox since v0.63. It allowed me to play Dune II with sound and music, for which I'm very thankful :)

Re: DOSBox

Posted: April 11th, 2011, 12:19 am
by deathshadow
Probably one of the best bits of software in ages -- though I took one point off because it doesn't have an opcode-timer accurate mode, so I still need a 4.77mhz machine for testing.

But then I'm the nut using it as a development testing platform.

Re: DOSBox

Posted: April 11th, 2011, 7:03 am
by DOSGuy
Console emulators have to be cycle accurate. Perfect accuracy may be expensive from a performance perspective, but it's the surest way to get 100% compatibility.

The point of DOSBox is to have a DOS emulator that "just works". It's not bloated by emulating every last piece of hardware in a PC, so it has always been faster and had lower system requirements than complete PC emulators. I appreciate that, but part of the goal has to be to not just play DOS games, but to have them run exactly the way they would on a real PC with a real copy of DOS. I fully support the inclusion of cycle accurate emulation of specific CPUs, or a cycle accurate core for developers.

Re: DOSBox

Posted: April 11th, 2011, 6:20 pm
by leilei
That's where this emulator comes in. emulates XT, AT, 286, 386, 486 (up to 40mhz) including BIOS

it's nice seeing an emulator run the old '93 AMIBIOS :)