![]() Home of Retro PC Gaming Currently hosting 2 previously unreleased games! |
| TigerFox 1984 | |||||
| User rating: No rating | Freeware | Adventure | |||
| Published by Everett Kaser | |||||
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Originally written for an HP palmtop computer, Everett Kaser ported this game to the PC around 1984 as a personal project, but it has never been distributed until now. The original port used CGA's 640×400 monochrome resolution, and was later upgraded to EGA. You are in a maze, and you must turn left or right in order to change the direction you're facing so that you can move forward. Within the maze is a fox, who moves slower than you and leaves a trail behind him. Also in the maze is a tiger, who moves at the same speed as you and moves toward you by taking the most direct path to where you are. Your goal is to avoid the tiger and catch the fox, preferably clearing the trail as well. There are wraparound exits that everyone can go through, and special dotted exits that you can move through, but the tiger can't. Some levels feature a "mazechange" square, which changes the maze if either you or the fox move through it. You gain points for clearing the trail and catching the fox, and lose points for being caught by the tiger. The game ends when your score drops to 0. There are 45 mazes in this game.
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| Tron Light Cycles 1990 | |||||
| User rating: No rating | Freeware | Simulation | |||
| Published by Damon Hastings | |||||
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Damon Hastings, author of Duel 2000, created two other games in 1990 but didn't release them. One was Tron Light Cycles, based on the famous Disney CGI film. As you would expect, this is based on SNAFU and one or more players drive "light cycles" that leave a trail behind them, and players die when they crash into a wall, a trail, or each other. When a player dies, the trail he left behind disappears. Players start with 20 points at the beginning of the game, and all losers forfeit one point to the winner of each round. Players can fire a bullet to destroy one segment of trail at the cost of 4 points, but the winner of each round gets the points he spent on bullets refunded. Players with negative scores (known as boobs) can't fire bullets, although this option can be turned off. You can apparently choose as many players as you want, provided that you can find space on the keyboard to assign each of them keys for the four directions. Programmed in Turbo Pascal, the author lost the source code in a hard drive crash. This copy has been hex-edited to change his contact information as of 26 July 2006.
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