Crystal Caves remake/clone - Looking for the font
Posted: April 9th, 2018, 9:05 pm
I'm trying to clone/remake Crystal Caves using GODOT engine in my spare time. No reverse-engineering, just remaking stuff from observation and tweaking some values so they feel better. I'm now looking for the font used in menus/popups and status bar. I could rip it myself from screenshots, but maybe someone's already done it or maybe it's some default font I can't find?
Here's what I have so far in case you're interested, unfinished level with one enemy and some placeholders plus a second test level.
ctrl, alt, arrows, space changes gravity.
http://puu.sh/A0awR/4f01f6a73c.zip
Here's what I have so far in case you're interested, unfinished level with one enemy and some placeholders plus a second test level.
ctrl, alt, arrows, space changes gravity.
http://puu.sh/A0awR/4f01f6a73c.zip