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Descartes Enigma   1998
User rating: No rating Win16 Win9x Shareware (partial game) Puzzle
Developed by Everett Kaser Software
Published by Everett Kaser Software
Screenshot

Descartes Enigma is a nonogram or "paint by numbers" game, familiar to gamers as Picross (picture crossword). The game is named after René Descartes, who developed the Cartesian coordinate system, which the graphs in nonograms somewhat resemble. For each row and column you're told how many squares in a row should be colored in, in the order that the groups appear. A row that has the hint "4 5 2" indicates that there is a group of 4, followed by a group of 5, followed by a group of 2, though it doesn't tell you where the groups are. Using the information from both the columns and rows, you can gradually deduce where the colored blocks would have to be, or not be, and you fill in the picture by left-clicking to color a square in, or right cicking to indicate the square is blank. There are 200 pictures and over 49 000 computer-generated puzzles in this game, with only 35 pictures and 10 computer-generated puzzles in the shareware version.

Downloads

Complete version history:

Descartes Enigma v2.0 Shareware (1197k) 20 November 2003 Win9x
Descartes Enigma v1.1 Shareware (393k) 9 November 1998 Win16

Availability

Everett Kaser Software still sells this game for $19.95 by download or CD-ROM.

Dinner With Moriarty   1997
User rating: No rating Win16 Win9x Shareware (partial game) Puzzle
Developed by Everett Kaser Software
Published by Everett Kaser Software
Screenshot

Also known as Sherlock II: Dinner With Moriarty, this game is the sequel to the popular game of deduction inspired by Sherlock Holmes. This time a group of people are sitting around a table, and one of them has had their food poisoned. To complete the puzzle you must determine who is seated at each chair, what color their plate is, what they're having to drink, and what food they are eating, based on a set of clues provided to the right of the table. At the most basic level, the game is very easy – much easier than Sherlock. However, the game concept scales very well. At higher difficulty levels, more people sit at the table, things can be set at the corners of the table, and you can have to figure out what hat everyone is wearing and what (presumably) their favorite number is. It's extremely easy to jump right into playing the game because hovering the mouse over the hints triggers a pop-up explanation of what the hint is telling you. The hints can tell you that two things are at the same place, between two other things, directly across from something, or above/below or to the left/right of something. Through the process of deduction, you eliminate possibilities until you know what's in each square. Every puzzle can be solved with the hints that are given, but if you ask for a hint, the game will explain to you in plain English how one of the hints helped you to eliminate one of the possibilities. Getting a hint will cost you 30 seconds on your clock. When you no longer need one of the clues, you can send it to a holding bin, where you can still see it if you change your mind. Version 2.0 converted the game to Win32-only. There are 65 536 puzzles in each of the six difficulty levels of this game, with only the first 25 from each difficultly level playable in the shareware version.

Downloads

Dinner With Moriarty v2.0 Shareware (1265k) 26 November 2004 Win9x
Dinner With Moriarty v1.1a Shareware (552k) 26 September 1997 Win16
Dinner With Moriarty v1.1 Shareware (Still searching) 15 September 1997 Win16
Dinner With Moriarty v1.0a Shareware (Still searching) 8 September 1997 Win16
Dinner With Moriarty v1.0 Shareware (544k) 3 August 1997 Win16

Availability

Everett Kaser Software still sells this game for $19.95 by download or CD-ROM.

Floyd's Bumpershoot   1999
User rating: No rating Win16 Win9x Shareware (partial game) Puzzle
Developed by Everett Kaser Software
Published by Everett Kaser Software
Screenshot

Floyd's Bumpershoot is a puzzle game where the goal is to deduce where bumpers are on a pool table. You hit a ball across the table vertically or horizontally and see where the ball comes out. The ball may hit three kinds of barriers. Flippers deflect the ball at a 90 degree angle, and flip so that the deflect the ball in the opposite direction each time. Deflectors bounce the ball straight back, and holes swallow the ball completely. Seeing where the ball comes after shooting multiple times from different directions eventually allows the player to deduce where the barriers are. It's really quite a clever concept, but starts at a difficulty level which should be playable for most people. There are 65 536 puzzles for each of three table sizes, plus custom sizes, with only the first 12 puzzles for each table type playable in the shareware version.

Downloads

Complete version history:

Floyd's Bumpershoot v2.0 Shareware (1465k) 3 December 2007 Win9x
Floyd's Bumpershoot v1.0 Shareware (402k) 30 January 1999 Win16

Availability

Everett Kaser Software still sells this game for $19.95 by download or CD-ROM.

Hero's Heart   1992
User rating: No rating DOS Shareware (partial game) Puzzle
Developed by Everett Kaser Software
Published by Everett Kaser Software
Graphics: EGA 640×350×16c 

Hero's Heart is a pure puzzle game that looks a bit like an adventure game. The hero must collect all of the hearts in a level by solving the puzzle. The game is turn-based rather than real time, which means that when you move and cause an action, you can't move again until the reaction is finished. If you cause a boulder to fall or an arrow to fire, you can't move out of the way to avoid it! You can cause boulders to fall, balloons to rise, and arrows to fire in any direction. There are hazards such as fire and water, Worms that head directly towards you with each step you take, and Creepers that simply move in circles around any barriers they find. Some hearts can't be collected until they have been changed from blue to red by a Creeper. Some puzzles involve figuring out how to use a raft or push a ball, you can use earth to fill up some water or put out a fire, or you can use a fire extinguisher. The hero normally moves one space at a time, although you can make the hero take several steps by clicking on where you want him to go with your mouse. Walking or pushing something over ice will slide it all the way to the other side in one turn. There are 25 levels in this game. The non-shareware version is called Hero GOLD, which has 80 levels and 10 new types of objects.

Downloads

Complete version history:

Hero's Heart v1.52 Shareware (Still searching) 28 September 1996
Hero's Heart v1.51 Shareware (Still searching) 13 June 1995
Hero's Heart v1.50 Shareware (Still searching) 24 December 1994
Hero's Heart v1.31 (123k) 9 March 1994   Play online
Hero's Heart v1.3 (123k) 30 December 1993
Hero's Heart v1.2 (123k) 21 December 1992
Hero's Heart v1.1 (123k) 21 November 1992

Availability

Everett Kaser Software still sells the registered version of this game for $20 by download or CD-ROM.

Honeycomb Hotel   1999
User rating: No rating Win16 Win9x Shareware (partial game) Puzzle
Developed by Everett Kaser Software
Published by Everett Kaser Software
Screenshot

At first glance, Honeycomb Hotel is the third game in the Sherlock series. Instead of a square, Honeycomb Hotel uses a hexagonal playing area composed of hexagons, and the player must use the provided clues to deduce what season, flower, beehive, vegetable, animal, letter or insect goes in each space. The twist is that the bee has walked across each hexagon in the honeycomb, and you also have to figure out the path it took. Hints will tell you where a picture is relative to other pictures – with or without telling you if there is a path or a wall between them – or what path passes through that space. Since each space must have an entry point and an exit point, you can draw four walls around each space to indicate what path the bee didn't take, and this can be used to deduce what path it did take. The dual challenges don't necessarily make the game more difficult, since knowing the path can also help you deduce what goes in each space, but it does seem to make the game more fun. Another ingenious new feature is the "what if" mode, which allows you to try out what would happen if you made an assumption the contents of a space or the path taken through the honeycomb, which can then be discarded without making any changes to the board, for those who need some help visualizing the outcome of an assumption in their head. The board can look a bit intimidating to a first time player, but reduce the board to the smallest size and the game is incredibly easy, and you can quickly work your way up to the largest size. There are 65 536 puzzles in each of three of board sizes in this game, with only 24 from each size playable in the shareware version.

Downloads

Complete version history:

Honeycomb Hotel v2.0 Shareware (1534k) 21 November 2006 Win9x
Honeycomb Hotel v1.0a Shareware (493k) 18 October 1999 Win16
Honeycomb Hotel v1.0 Shareware (463k) 17 October 1999 Win16

Availability

Everett Kaser Software still sells this game for $19.95 by download or CD-ROM.

Knarly Works   2000
User rating: No rating Win16 Win9x Shareware (partial game) Puzzle
Developed by Everett Kaser Software
Published by Everett Kaser Software
Screenshot

Knarly Works is a plumbing game where your goal is to create a closed circuit of pipes. There is only one solution to each puzzle, and you must fill in the grid by placing the hints for each row and column into the correct place. Knowing that the pipes must create a closed circuit, you can eliminate possibilities and deduce where each pipe must go. When there isn't enough information to reduce the options to only one, you can figure out what each option has in common and what segments of the grid must or must not have pipe. At smaller sizes, the puzzles can usually be solved quickly. At least for me, at larger sizes, the need to monotonously go through cell in the grid and figure out what each option has in common becomes so burdensome that the game stops being fun. Fortunately there are thousands of puzzles in each size, so there should be enough puzzles to last a lifetime for even a novice player. There are 65 536 puzzles in each of 5 sizes in this game, with only 10 puzzles in each size playable in the shareware version.

Downloads

Complete version history:

Knarly Works v2.0a Shareware (1443k) 29 April 2006 Win9x
Knarly Works v2.0 Shareware (1414k) 19 November 2005 Win9x
Knarly Works v1.1 Shareware (368k) 5 June 2004 Win16
Knarly Works v1.0 Shareware (368k) 7 October 2000 Win16

Availability

Everett Kaser Software still sells this game for $19.95 by download or CD-ROM.

MESH: Falling Hero   2000
User rating: No rating Win16 Win9x Shareware (partial game) Puzzle
Developed by Everett Kaser Software
Published by Everett Kaser Software
Screenshot

The third game in the MESH series, Falling Hero changes everything. The levels have gravity, which creates a need for a lot of new objects like springs. There are a bunch of new enemies, and the enemies introduce new gameplay elements, like climbing the web left by a spider. The hero can't jump for the first 10 levels because of shackles on his feet. Once removed, the hero can jump (another new twist) unless he traps himself in shackles again during the course of the level. The game is still turn-based rather than real time, so it's not a platform game in the arcade/action sense. Some levels are extremely hard, and most require hundreds of moves to complete. There are 102 levels in this game, with only 15 playable in the shareware version.

Downloads

MESH: Falling Hero v3.0 Shareware (1445k) 8 June 2007
MESH: Falling Hero v2.0 Shareware (637k) 24 February 2000

Availability

Everett Kaser Software still sells this game for $19.95 by download or CD-ROM.

MESH: Hero Defiant   1998
User rating: No rating Win16 Win9x Shareware (partial game) Puzzle
Developed by Everett Kaser Software
Published by Everett Kaser Software
Screenshot

The sequel to MESH: Hero's Heart, Hero Defiant adds a number of block types and a challenging new set of levels. Hero Defiant is a pure puzzle game that looks a bit like an adventure game. The hero must collect all of the hearts in a level by solving the puzzle. The game is turn-based rather than real time, which means that when you move and cause an action, you can't move again until the reaction is finished. You can move the hero with the keyboard, or by clicking on where you want him to go with your mouse. There are over 100 levels in this game, with only the first 10 levels playable in the shareware version.

Downloads

MESH: Hero Defiant v3.0 Shareware (1445k) 8 June 2007 Win9x
MESH: Hero Defiant v1.1c Shareware (714k) 9 June 1998 Win16

Availability

Everett Kaser Software still this game for $19.95 by download or CD-ROM.

MESH: Hero's Hearts   1998
User rating: No rating Win16 Win9x Shareware (partial game) Puzzle
Developed by Everett Kaser Software
Published by Everett Kaser Software
Screenshot

The Windows version of Hero's Heart increases the color depth from 16 to 256, you can now play as either a male or female hero (thus the name change to "Hero's Hearts"), and there are hint notes to teach you how to play. Hero's Hearts is a pure puzzle game that looks a bit like an adventure game. The hero must collect all of the hearts in a level by solving the puzzle. The game is turn-based rather than real time, which means that when you move and cause an action, you can't move again until the reaction is finished. If you cause a boulder to fall or an arrow to fire, you can't move out of the way to avoid it! You can cause boulders to fall, balloons to rise, and arrows to fire in any direction. There are hazards such as fire and water, Worms that head directly towards you with each step you take, and Creepers that simply move in circles around any barriers they find. Some hearts can't be collected until they have been changed from blue to red by a Creeper. Some puzzles involve figuring out how to use a raft or push a ball, you can use earth to fill up some water or put out a fire, or you can use a fire extinguisher. You can move the hero with the keyboard, or by clicking on where you want him to go with your mouse. Walking or pushing something over ice will slide it all the way to the other side in one turn. There are over 1000 levels in this game, with only the first 15 playable in the shareware version.

Downloads

MESH: Hero's Hearts v3.0 Shareware (1265k) 8 June 2007 Win9x
MESH: Hero's Hearts v1.1c Shareware (Still searching) 3 June 1998 Win16
MESH: Hero's Hearts v1.1b Shareware (Still searching) 3 May 1998 Win16
MESH: Hero's Hearts v1.1a Shareware (Still searching) 1 May 1998 Win16
MESH: Hero's Hearts v1.1 Shareware (605k) 26 April 1998 Win16
MESH: Hero's Hearts v1.0d Shareware (Still searching) 21 April 1998 Win16
MESH: Hero's Hearts v1.0c Shareware (Still searching) 20 April 1998 Win16
MESH: Hero's Hearts v1.0b Shareware (Still searching) 9 April 1998 Win16
MESH: Hero's Hearts v1.0a Shareware (Still searching) 8 April 1998 Win16
MESH: Hero's Hearts v1.0 Shareware (Still searching) 3 April 1998 Win16

Availability

Everett Kaser Software still sells this game for $19.95 by download or CD-ROM.

Sherlock   1991
User rating: No rating DOS Shareware (partial game) Puzzle
Developed by Everett Kaser Software
Published by Everett Kaser Software
Graphics: EGA 640×350×16c 

If you like Sudoku, but find it too easy, Sherlock is the game for you. The game is played on a 6×6 grid, and each row has a different set of six pictures that have to be arranged within the row. You get two sets of hints that tell you what relationship the pictures have to each other: one for to their vertical relationship and one for their horizontal relationship. There are two kinds of vertical hints and five kinds of horizontal hints. For column hints, you might be told that the H and the 6 are in the same column, or that red house and the banana are not in the same column. For row hints, you might be told that the strawberry is an adjacent column to the baby, the L is not in an adjacent column to the orange, the stop sign is in a column between the apple and the pear, there is one space between the old man and the hospital sign that does not contain the speed limit sign, or the 4 is one or more rows to the left of the 2. Through the process of deduction, you eliminate possibilities until you know what's in each square. Every puzzle can be solved with the hints that are given, but if you ask for a hint, the game will explain to you in plain English how one of the hints helped you to eliminate one of the possibilities. Getting a hint will cost you 30 seconds on your clock. When you no longer need one of the clues, you can send it to a holding bin, where you can still see it if you change your mind. You will always be told what a few of the squares are, but you can make the game easier by increasing the handicap level to get more free squares. Originally all of the puzzles were playable in the shareware version, but it was reduced to 200 in v2.0 and to 100 by v2.07. There are 65 536 puzzles in this game, with only the first 100 puzzles playable in the shareware version.

Complete version history:

Sherlock v2.07 Shareware (120k) 20 January 1996   Play online
Sherlock v2.06 Shareware (Still searching) 2 September 1994
Sherlock v2.05 Shareware (Still searching) 27 March 1994
Sherlock v2.04 Shareware (Still searching) 2 March 1994
Sherlock v2.03 Shareware (Still searching) 28 February 1994
Sherlock v2.02 Shareware (Still searching) 22 January 1994
Sherlock v2.01 Shareware (Still searching) 16 January 1994
Sherlock v2.00 Shareware (125k) 14 July 1993
Sherlock v1.50 Shareware (100k) 6 June 1992
Sherlock v1.42 Shareware (137k) 26 March 1992
Sherlock v1.41 Shareware (Still searching) 10 March 1992
Sherlock v1.4 Shareware (Still searching) 29 February 1992
Sherlock v1.3 Shareware (Still searching) 22 February 1992
Sherlock v1.2 Shareware (90k) 24 November 1991
Sherlock v1.1 Shareware (75k) 11 May 1991

Availability

Everett Kaser Software still sells the registered version of this game for $15 by download or CD-ROM.

Sherlock for Windows   1995
User rating: No rating Win16 Win9x Shareware (partial game) Puzzle
Developed by Everett Kaser Software
Published by Everett Kaser Software
Screenshot

The Windows version of Sherlock increased the color depth from 16 to 256, and hovering the mouse over the hints triggers a pop-up explanation, which was replaced with a less intrusive dedicated explanation area in v4.0. Sherlock is a game of logic played on a 6×6 grid, and each row has a different set of six pictures that have to be arranged within the row. You get two sets of hints that tell you what relationship the pictures have to each other: one for to their vertical relationship and one for their horizontal relationship. Through the process of deduction, you eliminate possibilities until you know what's in each square. Every puzzle can be solved with the hints that are given, but if you ask for a hint, the game will explain to you in plain English how one of the hints helped you to eliminate one of the possibilities. Getting a hint will cost you 30 seconds on your clock. When you no longer need one of the clues, you can send it to a holding bin, where you can still see it if you change your mind. In the first 65 536 puzzles, you will always be told what a few of the squares are, while the second 65 536 will never complete any of the squares for you unless you increase the handicap. There are 131 072 puzzles in this game, with only 100 playable in the shareware version.

Sherlock for Windows v6.0 Shareware (1752k) 16 November 2009 Win9x
Sherlock for Windows v5.0a Shareware (1316k) 25 March 2002 Win9x
Sherlock for Windows v4.0 Shareware (614k) 12 April 2000 Win16
Sherlock for Windows v3.4 Shareware (Still searching) 15 September 1997 Win16
Sherlock for Windows v3.3 Shareware (Still searching) 23 April 1997 Win16
Sherlock for Windows v3.2c Shareware (Still searching) October 1996 Win16
Sherlock for Windows v3.2b Shareware (Still searching) 7 March 1996 Win16
Sherlock for Windows v3.2a Shareware (Still searching) 3 March 1996 Win16
Sherlock for Windows v3.2 Shareware (Still searching) 2 March 1996 Win16
Sherlock for Windows v3.0d Shareware (Still searching) 23 January 1996 Win16
Sherlock for Windows v3.0c Shareware (363k) 14 January 1996 Win16
Sherlock for Windows v3.0b Shareware (Still searching) 3 December 1995 Win16
Sherlock for Windows v3.0a Shareware (361k) 25 November 1995 Win16

Availability

Everett Kaser Software still sells this game for $19.95 by download or CD-ROM.

Snarf   1988
User rating: No rating DOS Shareware-turned-freeware Adventure
Developed by Everett Kaser Software
Published by Everett Kaser Software
Graphics: EGA 640×350×16c 

Snarf is an adventure game with perhaps a bit of a Robotron influence. The hero can fire his weapon in any of four directions while moving in any other direction, so coordination with both hands is important. There hero must find keys in order to reach the next level, while monsters called Snarfs spawn out of Snarf nests. The Snarfs will never stop coming, but they will spawn out of the nearest nest, so it's possible to wipe them out in one area and lead them to spawn in an area where they won't bother you. There are teleporters which the Snarfs can't use, and hit points can be restored at aid stations. Hit points aren't restored at the end of levels, so it can be a real endurance match to survive to the next level that has an aid station. A fun and challenging game for gamers of any age. There are 50 levels in this game, with only the first 20 playable in the shareware version.

Complete version history:

Snarf v2.61 Registered Version (108k) 31 December 1993   Play online
Snarf v2.61 Shareware (61k) 31 December 1993
Snarf v2.60 US Shareware (77k) 27 June 1992
Snarf v2.60 UK Shareware (Still searching) 7 June 1992
Snarf v2.51 Shareware (Still searching) 23 February 1992
Snarf v2.50 Shareware (65k) 19 October 1991
Snarf v2.03 Shareware (47k) 23 February 1991
Snarf v2.02 Shareware (47k) 22 November 1990
Snarf v2.01 Shareware (Still searching) 10 November 1990
Snarf v2.00 Shareware (Still searching) 21 October 1990
Snarf v1.0 Freeware with source code in C (61k) 1988

Availability

Everett Kaser generously gave Classic DOS Games (and only Classic DOS Games) permission to distribute the licensed version of this game as freeware under the Snarf Freeware License on 2 January 2008.

Solitile   1989
User rating: No rating DOS Shareware (full version) Traditional
Developed by Everett Kaser Software
Published by Everett Kaser Software
Graphics: EGA 640×350×16c 

An EGA version of Mahjong solitaire that can be played in a variety of different layouts. The default layout isn't the one most people will be familiar with, and the default tileset uses English letters and numbers instead of Chinese symbols. The new tiles allow for layouts with anywhere from 4 to 168 tiles, and eliminates sets that have four different symbols, such as flowers, seasons, and compass directions. There are 65 536 puzzles in this game.

Solitile v3.61 Shareware (130k) 24 December 1994   Play online
Solitile v3.6 Shareware (Still searching) 11 December 1994
Solitile v3.58 Shareware (212k) 10 March 1994
Solitile v3.55 Shareware (230k) 31 December 1993
Solitile v3.54 Shareware (Still searching) 7 July 1993
Solitile v3.51 Shareware (Still searching) 13 February 1993
Solitile v3.5 Shareware (230k) 1 July 1992
Solitile v3.4 Shareware (Still searching) 7 June 1992
Solitile v3.3 Shareware (146k) 1 March 1992
Solitile v3.2 Shareware (Still searching)
Solitile v3.1 Shareware (196k) 1 December 1991
Solitile v3.0 Shareware (183k) 22 September 1991
Solitile v2.8 Shareware (Still searching) 28 June 1991
Solitile v2.7 Shareware (Still searching) 5 June 1990
Solitile v2.6 Shareware (52k) 24 December 1989
Solitile v2.5 Shareware (52k) 16 October 1989
Solitile v2.4 Shareware (Still searching)
Solitile v2.0 Shareware (Still searching) 8 October 1989
Solitile v1.4 Shareware (45k) 18 August 1989
Solitile v1.3 Shareware (44k) 25 July 1989
Solitile v1.0 Shareware (Still searching) July 1989

Availability

Everett Kaser Software still sells the registered version of this game for $15 by download or CD-ROM.

Solitile for Windows   1997
User rating: No rating Win16 Win9x Shareware (partial game) Traditional
Developed by Everett Kaser Software
Published by Everett Kaser Software
Screenshot

Everett Kaser's mahjongg tiles game updated for Windows 3.1. The default layout isn't the one most people will be familiar with, and the default tileset uses English letters and numbers instead of Chinese symbols. The color depth increased to 256 colors at resolutions up to 1024×768. There are 131 072 puzzles for each of over 400 layouts in this game, with only 10 puzzles for each of 4 layouts playable in the shareware version.

Solitile for Windows v5.1 Shareware (1334k) 4 June 2004 Win9x
Solitile for Windows v5.0c Shareware (1107k) 12 June 2001 Win9x
Solitile for Windows v5.0b Shareware (Still searching) 2001 Win9x
Solitile for Windows v4.5a Shareware (524k) 13 May 1999 Win16
Solitile for Windows v4.5 Shareware (Still searching) 17 March 1999 Win16
Solitile for Windows v4.4a Shareware (Still searching) 29 September 1997 Win16
Solitile for Windows v4.4 Shareware (Still searching) 15 September 1997 Win16
Solitile for Windows v4.3 Shareware (Still searching) Win16
Solitile for Windows v4.2 Shareware (443k) 8 April 1997 Win16
Solitile for Windows v4.0 Shareware (439k) 8 February 1997 Win16

Availability

Everett Kaser Software still sells this game for $19.95 by download or CD-ROM.

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